I am a Concept Artist and Games Visual Designer with a Master of Arts in Games Art. I specialize in visual storytelling, character design, and environmental concept development, with a track record delivering narrative art for indie and AA game projects and children's books, and I adapt my artistic style to fit diverse studios and collaborate effectively with design teams. I am passionate about creating visually immersive experiences that engage players emotionally through worldbuilding, character psychology, and genre-specific aesthetics. I am seeking opportunities to contribute creative vision to innovative game studios and media productions, with an interest in character-driven narrative games, environmental worldbuilding, and creative leadership roles.

Annalise Marhi Simone Foley

I am a Concept Artist and Games Visual Designer with a Master of Arts in Games Art. I specialize in visual storytelling, character design, and environmental concept development, with a track record delivering narrative art for indie and AA game projects and children's books, and I adapt my artistic style to fit diverse studios and collaborate effectively with design teams. I am passionate about creating visually immersive experiences that engage players emotionally through worldbuilding, character psychology, and genre-specific aesthetics. I am seeking opportunities to contribute creative vision to innovative game studios and media productions, with an interest in character-driven narrative games, environmental worldbuilding, and creative leadership roles.

Available to hire

I am a Concept Artist and Games Visual Designer with a Master of Arts in Games Art. I specialize in visual storytelling, character design, and environmental concept development, with a track record delivering narrative art for indie and AA game projects and children’s books, and I adapt my artistic style to fit diverse studios and collaborate effectively with design teams.
I am passionate about creating visually immersive experiences that engage players emotionally through worldbuilding, character psychology, and genre-specific aesthetics. I am seeking opportunities to contribute creative vision to innovative game studios and media productions, with an interest in character-driven narrative games, environmental worldbuilding, and creative leadership roles.

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Language

English
Fluent

Work Experience

Lead Concept Artist at Independent Freelance Projects
January 1, 2023 - Present
Led concept art for indie and AA game projects, including character concepts, props, and environmental assets, ensuring visual consistency across multiple art styles and genre requirements; developed cohesive narrative world concepts with relationships and environmental storytelling; collaborated with developers and narrative designers to translate briefs into production-ready concept assets; managed concurrent projects while maintaining high artistic quality and client satisfaction.
Children's Book Illustrator at Self-initiated Project
May 1, 2025 - December 1, 2025
Visual research, moodboarding, page layout planning, iterative character sheets, rough pencil/line layouts, final full-color illustrations, and print-ready production files for a 30-page children's book; collaborated with author and editor; integrated typography and ensured readability at print size.
Concept Artist & Production Designer at University Group Projects (Games Art BA & MA Group Projects)
January 1, 2021 - January 1, 2024
Led visual direction for time-limited AA game projects, establishing character design language, environmental aesthetic, and narrative; designed and art-directed character concepts and props for mobile game Paper Chase; created visual development documentation and style guides; collaborated with 3D modellers, programmers, and narrative designers to maintain visual coherence; mentored junior artists.
Visual Content Creator at Digital Commissions – Specialised Illustration Services
January 1, 2021 - Present
Created hand-drawn YouTube thumbnails and fan art, demonstrating rapid-turnaround delivery and visual impact optimization; illustrated full-color client projects and animated content for profiles and banners, while adapting client-specific art styles (Pokémon, Bleach, OMORI) to meet briefs.

Education

Master of Arts in Games Art at University of the Creative Arts
January 1, 2023 - January 1, 2024
Bachelor of Arts (Honours) in Games Art at University of the Creative Arts
January 1, 2020 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet