Senior User Interface Artist with 10 years of experience delivering polished, inclusive game interfaces. I’ve worked across the full UI art pipeline—from mood boards and style tiles to screen mockups, motion pre-vis, and optimized texture implementation—across multiple visual styles and engines. I also support team collaboration through documentation, UI kits, and visual guidelines, with a personal commitment to accessibility. I’m passionate about unifying art and design to continuously improve how players experience games.

Anna Heart

Senior User Interface Artist with 10 years of experience delivering polished, inclusive game interfaces. I’ve worked across the full UI art pipeline—from mood boards and style tiles to screen mockups, motion pre-vis, and optimized texture implementation—across multiple visual styles and engines. I also support team collaboration through documentation, UI kits, and visual guidelines, with a personal commitment to accessibility. I’m passionate about unifying art and design to continuously improve how players experience games.

Available to hire

Senior User Interface Artist with 10 years of experience delivering polished, inclusive game interfaces. I’ve worked across the full UI art pipeline—from mood boards and style tiles to screen mockups, motion pre-vis, and optimized texture implementation—across multiple visual styles and engines.

I also support team collaboration through documentation, UI kits, and visual guidelines, with a personal commitment to accessibility. I’m passionate about unifying art and design to continuously improve how players experience games.

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Work Experience

Senior UI Artist
January 1, 2023 - Present
Delivered senior-level UI art for multiple shipped titles, including UI art production and texture upres work, along with logo/style development where needed. Produced game-ready interface visuals across different genres and platforms while maintaining an accessibility-first approach to UI clarity.
UI Artist / Senior UI Artist at Iron Galaxy Studios
January 1, 2016 - January 1, 2023
Advanced UI production with responsibilities including UI art creation, UI style development, and iterative improvements based on cross-discipline feedback. Worked on high-quality, game-ready UI assets and helped standardize workflows via documentation and UI kits to support consistent execution across teams.
UI Artist (Contract) at Iron Galaxy Studios
January 1, 2012 - January 1, 2016
Provided senior UI art support across shipped and in-progress game projects, including production of UI screens, style exploration, and art optimization for real-time engines. Contributed to collaboration through visual guidelines and reusable UI patterns to align UI art with design and engineering needs.

Education

B.A., Fine/Studio Arts at University of Wisconsin, Green Bay
January 11, 2030 - August 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment