AnTo Romero Raj

Available to hire

5+ years of experience across VFX, film, ArchViz, event visuals, and interactive digital experiences.

About

I’m AnTo Romero Raj, a 3D artist and 3D generalist with 2.5+ years of experience across VFX, film, ArchViz, event visuals, and interactive digital experiences. I specialize in 3D modeling, sculpting and retopology, UV mapping, texturing (including PBR workflows), lighting, animation, rendering, and environment creation—bringing assets from concept to production-ready results.

I enjoy collaborating on real-time and interactive projects, including assets for game engines and experiential/event content, while also supporting VFX production through optimized, high-quality modeling and scene integration. My toolkit includes Autodesk Maya, Blender, ZBrush, Substance Painter, Unreal Engine, and Houdini, and I’ve contributed to brand and commercial work as well as client projects in insurance, gaming, and promotional visuals.

  • Joined February 2026

Industry experience

  • Media & Entertainment
  • Gaming
  • Software & Internet
  • Professional Services
  • Education

Projects · 1

Hello everyone! Here is my new 3D model. It’s my first time learning and creating an animal, a red deer. The process was really cool, and I learned XGen interactive grooming along the way. First, I created a base mesh in Maya and then sculpted the details in ZBrush. I did retopology using ZRemesher and corrected topology in Maya. I exported displacement maps from ZBrush, textured the fur and body in Substance Painter, and finally, I learned how to create fur for the deer and completed rendering in Maya.

Check Out the link Below

https://www.twine.net/signin

  • 3D Designer
  • 3D Modeler
  • Character Designer

Work experience· 7 roles

3D Generalist · Mango PostDec 2024 – Present · 2 yrs
3D ArtistDec 2024 – May 2026 · 1 yr 6 mos

Created 3D assets for games and interactive experiences including props, characters, and environments. Worked on 3D modeling, texturing, rigging, and animation for game assets, while optimizing assets for real-time applications and engine integration. Developed assets for AR/VR, gaming, and blockchain-based digital experiences, and collaborated with the team to deliver high-quality, production-ready 3D content.

3D Visual Artist / Brand VisualsDec 2024 – May 2026 · 1 yr 6 mos

Developed high-quality 3D visuals and promotional videos for brand marketing, handling product modeling, texturing, lighting, and rendering. Created dynamic animations to highlight product features and collaborated with marketing teams to ensure a premium, consistent visual presentation.

3D Generalist · M.Voc 3D AnimationJan 2023 – Jan 2025 · 2 yrs 1 mo
3D ArtistOct 2022 – Mar 2023 · 6 mos
3D Generalist / ArtistApr 2022 – Oct 2022 · 7 mos
3D Generalist / 3D ArtistJan 2019 – Jan 2022 · 3 yrs 1 mo

Education

M.Voc 3D Animation · Loyola College Chennai2023 – 2025
M.sc Media Technology · ICAT Design and Media College Chennai2020 – 2022
ICAT Design And Media · ICAT Design And Media College2019 – 2022
B.s c Media Technology · Loyola College2023 – 2025

Certifications and awards

M.Voc 3D Animation2023 – 2025

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