Antzelo Rek, 3D Artist
Website not available.
About
Website not available. Sign in: https://www.twine.net/signup
An enthusiastic and technically versatile 3D artist and designer, with hands-on expertise spanning 3D modelling, animation, VR design, motion capture, CGI, and digital fabrication (CAD/CNC). Practising across fine art, fashion, and commercial design contexts, with a portfolio covering CGI, motion graphics, virtual production (Unreal Engine), 3D Gaussian Splatting, and immersive VR tools including Meta Quest 3, Gravity Sketch, and Womp 3D.
Currently lecturing part-time in 3D Design at the London College of Contemporary Arts, running VR workshops and hands-on modelling sessions. Background includes work as a junior 3D artist and studio technician, freelance VFX and motion capture commissions (Rokoko/Xsens), and collaborative creative direction for fashion and music projects. Brings a strong eye for concept-to-execution workflows, from iterative 3D rendering and asset design to final presentation.
Combines technical fluency with a design-thinking approach shaped by a design education background — comfortable moving between fast iterative concept work and polished final output, and skilled at communicating complex 3D/technical processes clearly to varied audiences.
- 8 years' experience
- Joined July 2026
Skills· 20
Languages
- EnglishAdvanced
- Greek, ModernAdvanced
Industry experience
- Education
- Media & Entertainment
- Computers & Electronics
- Manufacturing
- Professional Services
Work experience· 8 roles
Planned and delivered KS3 and KS4 Design & Technology, Food Technology, and Textiles (Year 7–11), including chocolate packaging design, felt keyring stitching, sushi making, and vegetable gratin. Supported Year 11 GCSE NEA projects across dye sublimation, 3D printing (PLA, PETG, ABS), laser cutting, 2D CAD with TechSoft Design Tools, and pewter casting using targeted verbal feedback on design development, material choices, and fabrication decisions. Embedded AFL strategies using hinge questions and verbal feedback; used the DT comment bank for skill-focused written feedback and accurate TAN grade reporting. Planned tiered resources and in-lesson adaptations using EHCP, SEND, EAL, PP, and FSM profiles. Managed homework/behaviour via Satchel One, completed virtual Parents’ Evenings, and contributed to ARD meetings to set termly targets.
Delivered well-structured KS3 lessons aligned to AQA D&T, covering materials, forces, energy, electronics, systems, designing/making skills, iteration, research, CAD/CAM, and prototyping. Demonstrated workshop processes including sanding, filing, cutting, and technical drawing. Adapted teaching using PP, SEN, and EAL data to inform seating plans and created pre-planned and hinge questions to extend challenge and reinforce learning. Supported a form group with pastoral responsibilities and attended whole-school CPD, including a guest lecture on everyday sexism in schools.
Delivered hands-on VR workshops using Meta Quest 3 and Gravity Sketch, teaching VR setup, hand tracking, digital sculpting, and exporting via LandingPad. Showed how VR models transition into 3D printing for real-world outputs and explored intersections between VR/3D modelling and fashion, graphics, and design. Supported final pieces exhibited at the end-of-course show.
Education
Certifications and awards
Hire Antzelo Rek, 3D Artist today
Post a job and invite Antzelo, or contact them directly. No hidden commission.








