Mahmoud Anwar
Hi, I’m Mahmoud Anwar—a game programmer and Unity developer currently studying for a Bachelor of Game Development (HONS) at the University of Wollongong Malaysia.
About
Hi, I’m Mahmoud Anwar—a game programmer and Unity developer currently studying for a Bachelor of Game Development (HONS) at the University of Wollongong Malaysia. I’m passionate about building cross‑platform games, AR experiences, and robust pipeline tooling, with hands‑on experience in Unity, shader work, front and backend integrations.
I enjoy collaborating with teams to deliver immersive gameplay, optimized rendering, and reliable backend systems. I’m always eager to learn new technologies and translate creative ideas into polished, engaging experiences.
- 2 years' experience
- Joined July 2025
Skills· 16
Languages
- ArabicFluent
- EnglishAdvanced
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Computers & Electronics
- Education
- Professional Services
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Work experience· 4 roles
Worked on the development of Rust: Console Edition. Implemented and bug fixed gameplay features across multiple systems. Diagnosed and fixed rendering issues using Razor (PlayStation) and PIX (Xbox) tools. Performed network server/client optimization. Designed, optimized, and implemented HLSL shaders within Unity’s High Definition Render Pipeline (HDRP). Focused on gameplay and graphics optimization.
Developed and launched a workflow to automate app development, creating a prototype AR face tracking application. Implemented Asset Bundles and integrated CDN (S3) for efficient asset management and integrated AWS SDK to streamline asset syncing between Unity and the CDN. Developed AR applications for Android and iOS, including iOS native integration. Created Python automation plugins for Blender to compose 3D NFTs, then exported to Unity Engine.
Implemented deep linking to allow transitions from the client’s app directly into the Unity game. Integrated an API to connect with the client's server, enabling real-time feedback on user playtime duration. Integrated the Firebase SDK to facilitate Google Play Services leaderboard functionality, enhancing competitive gameplay and user engagement.
Education
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