Hey, I’m Apram, a graduating IT student from Monash University majoring in Software and Game Development. I’m passionate about creating apps and games that people actually love to use. I’ve founded Locolo, a 3D AR marketplace built with Supabase, PostGIS, and RealityKit for ios , and developed NutriTrack, a Kotlin-based health tracker that integrates APIs, Firebase sync, and sleek UI flows. I’ve also worked on The Dreadful Awakening (a narrative Unreal Engine game) and an AI Smart Planner that connects GPT-4 with Google Calendar, along with a Speech Emotion Recognition system using CNN RNN networks. Across every project, I focus on blending creativity with solid technical structure, from real-time systems and secure API integration to clean UI/UX design and performance optimization. I love the process of turning complex ideas into experiences that feel intuitive, immersive, and fun.

Apram Kalra

Hey, I’m Apram, a graduating IT student from Monash University majoring in Software and Game Development. I’m passionate about creating apps and games that people actually love to use. I’ve founded Locolo, a 3D AR marketplace built with Supabase, PostGIS, and RealityKit for ios , and developed NutriTrack, a Kotlin-based health tracker that integrates APIs, Firebase sync, and sleek UI flows. I’ve also worked on The Dreadful Awakening (a narrative Unreal Engine game) and an AI Smart Planner that connects GPT-4 with Google Calendar, along with a Speech Emotion Recognition system using CNN RNN networks. Across every project, I focus on blending creativity with solid technical structure, from real-time systems and secure API integration to clean UI/UX design and performance optimization. I love the process of turning complex ideas into experiences that feel intuitive, immersive, and fun.

Available to hire

Hey, I’m Apram, a graduating IT student from Monash University majoring in Software and Game Development. I’m passionate about creating apps and games that people actually love to use.

I’ve founded Locolo, a 3D AR marketplace built with Supabase, PostGIS, and RealityKit for ios , and developed NutriTrack, a Kotlin-based health tracker that integrates APIs, Firebase sync, and sleek UI flows. I’ve also worked on The Dreadful Awakening (a narrative Unreal Engine game) and an AI Smart Planner that connects GPT-4 with Google Calendar, along with a Speech Emotion Recognition system using CNN RNN networks.

Across every project, I focus on blending creativity with solid technical structure, from real-time systems and secure API integration to clean UI/UX design and performance optimization. I love the process of turning complex ideas into experiences that feel intuitive, immersive, and fun.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Programmer VR/AV at MCAV (Monash connected autonomous vehicle)
August 31, 2025 - August 31, 2025
Developed autonomous vehicle simulation systems using Unreal Engine, focusing on agent navigation, pathfinding, and node-based algorithms. Wrote and refactored C++ and Blueprint scripts for simulation control, environment triggers, and debugging autonomous scenarios. Collaborated with others to create realistic, physics-based 3D environments that support autonomous testing.
Founder at LOCOLO (Early-Stage Start-up)
July 1, 2025 - November 3, 2025
Developing a 3D virtual marketplace, explore-feed algorithms, and trading logic for digital collectibles. Building the technical architecture integrating ARKit/RealityKit, Supabase, PostGIS, and cloud APIs for geospatial and real-time data handling. Leading product design, brand identity, and UI/UX prototypes for early investor and user testing. Conducting market and user research to inform roadmap, scalability, and pre-seed funding strategy.
Team Member | Released Game: Anti-Trigger at Independent Project
July 31, 2023 - July 31, 2023
Worked on 2D and the balancing aspect of the game. Developed using C# and Unity Game Engine.

Education

Bachelor of Information Technology at Monash University
February 1, 2022 - November 3, 2025
3D Modelling at MAYA - Academics of Advanced Creativity
February 1, 2025 - November 3, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment