Hi, I’m Aras Gonul, a highly motivated Game Developer with 5+ years of experience specializing in innovative AI-integrated gameplay and system development. I design and implement complex client-side systems, develop complete game features, and leverage generative AI for content creation. Before I pivot to games, I spent 10 years as a professional chef, bringing creative flair, meticulous attention to detail, and the ability to thrive under pressure.

Aras Gonul

Hi, I’m Aras Gonul, a highly motivated Game Developer with 5+ years of experience specializing in innovative AI-integrated gameplay and system development. I design and implement complex client-side systems, develop complete game features, and leverage generative AI for content creation. Before I pivot to games, I spent 10 years as a professional chef, bringing creative flair, meticulous attention to detail, and the ability to thrive under pressure.

Available to hire

Hi, I’m Aras Gonul, a highly motivated Game Developer with 5+ years of experience specializing in innovative AI-integrated gameplay and system development. I design and implement complex client-side systems, develop complete game features, and leverage generative AI for content creation.

Before I pivot to games, I spent 10 years as a professional chef, bringing creative flair, meticulous attention to detail, and the ability to thrive under pressure.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

English
Advanced

Work Experience

Game Developer at Mech Industries
October 1, 2023 - October 15, 2025
Developed the metaverse's first mini-game, a Match-3 style game focused on mining in-game currency. Contributed to the development of the main Battle Royale-style game.
Game Developer at Rootale Studio
April 1, 2022 - October 15, 2025
Developed and deployed Heroic Flick, a casual endless runner game with a procedural generation core (maps, obstacles, enemies) and an interactive in-game tutorial. Built game systems, asset generation, and core gameplay loops.
Game Developer at Mixie AI
March 1, 2024 - Present
Led client-side development of a pseudo-engine enabling players to generate 3D game levels via text prompts, effectively creating a prompt-to-video game level system. Partnered with Lead AI Developer to design and strategize complex generative AI workflows using Comfy UI, incorporating advanced techniques and custom models (including their design and training) for video game level creation and asset generation. Built in-engine editing to dynamically manipulate AI-generated 3D objects and integrate AI-generated assets with RESTful services.

Education

Course work in Physics at METU - Middle East Technical University
January 1, 2014 - January 1, 2018

Qualifications

Technical Skills & Expertise Program
January 1, 2011 - January 1, 2014

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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