I am a creative 3D artist specializing in stylized and photorealistic assets, with a focus on 3D renders and short animations. I enjoy bringing ideas to life using Blender, Maya, Unreal Engine, and other industry tools, delivering game-ready environments and cinematic visuals. I thrive in collaborative settings, constantly learning new techniques and sharing knowledge with art teams to ensure high-quality visuals and efficient workflows.

Arenc Tema

I am a creative 3D artist specializing in stylized and photorealistic assets, with a focus on 3D renders and short animations. I enjoy bringing ideas to life using Blender, Maya, Unreal Engine, and other industry tools, delivering game-ready environments and cinematic visuals. I thrive in collaborative settings, constantly learning new techniques and sharing knowledge with art teams to ensure high-quality visuals and efficient workflows.

Available to hire

I am a creative 3D artist specializing in stylized and photorealistic assets, with a focus on 3D renders and short animations. I enjoy bringing ideas to life using Blender, Maya, Unreal Engine, and other industry tools, delivering game-ready environments and cinematic visuals.

I thrive in collaborative settings, constantly learning new techniques and sharing knowledge with art teams to ensure high-quality visuals and efficient workflows.

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Language

English
Advanced
Albanian
Fluent

Work Experience

Freelancer at JSC Drill Oil / American Company
January 1, 2020 - November 23, 2025
Created the whole Frac Gun elements and animations; responsibilities include 3D modeling, texturing, rigging, animation, and rendering; produced still renders and animation for product design, game assets, and advertising.
3D Generalist at Star 7 / Tirane
May 1, 2025 - May 1, 2025
3D modeling, rendering, texturing, sculpting, rigging, lighting and animation using Autodesk Maya, Unreal Engine 5, and Blender; produced still renders, textures in Substance Painter, and game assets for advertising and interactive media.
3D Generalist at Star 7
February 1, 2023 - May 1, 2025
Created still render images with Autodesk Maya; textured using Substance 3D Painter; sculpted in Blender; handled rigging, animation, and lighting. Involved in product design and animation, game assets, and advertisement render projects.
Freelance 3D Artist at JSC Drill Oil / American Company
January 1, 2020 - Present
Created the whole Frac Gun elements and the requested animations. Responsibilities included 3D modeling, texturing, rigging, and animation in Blender; produced still renders and short animations for product design, game assets and advertising visuals; collaborated with the team to deliver high-quality visuals on schedule.

Education

Professional Master in Geoenvironment (MPS) at Polytechnic University of Tirana
January 11, 2030 - November 23, 2025
Professional Master in Geoenvironment (MPS) at Polytechnic University of Tirana
January 11, 2030 - January 28, 2026
Professional Master in Geoenvironment (MPS) at Polytechnic University of Tirana
January 11, 2030 - February 13, 2026
Professional Master in Geoenvironment (MPS) at Polytechnic University of Tirana
January 11, 2030 - March 6, 2026
Professional Master in Geoenvironment (MPS) at Polytechnic University of Tirana
January 11, 2030 - April 26, 2026

Qualifications

Professional Master in Geoenvironment (MPS)
January 11, 2030 - November 23, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Manufacturing
    uniE621 Realistic
    Here you will find everything, everywhere all at once! I like to do still renders and I'm working on making short animations and yeah mostly improving myself. Thanks for stopping by!
    uniE621 Mixed
    Here you will find everything, everywhere all at once! I like to do still renders and I'm working on making short animations and yeah mostly improving myself. Thanks for stopping by!
    uniE621 Different Projects
    Here you will find everything, everywhere all at once! I like to do still renders and I'm working on making short animations and yeah mostly improving myself. Thanks for stopping by!