Arman Hakhobyan
I’m Arman Hakhobyan, a 3D artist and architectural visualizer with 8+ years of practical experience creating photorealistic interior and exterior renders.
About
I’m Arman Hakhobyan, a 3D artist and architectural visualizer with 8+ years of practical experience creating photorealistic interior and exterior renders. I focus on realistic materials, careful lighting, and strong camera composition, turning architectural drawings, plans, and design concepts into detailed, presentation-ready 3D visuals.
I work comfortably with Blender and Unreal Engine 5 (including D5 Render and real-time visualization workflows) to produce high-quality architectural assets and renders. I’m detail-oriented, adaptable, and used to both independent and remote studio-style collaboration—always aiming to meet deadlines while delivering clean, optimized models and polished final results.
- 10 years' experience
- Joined November 2026
Skills· 10
Languages
- EnglishIntermediate
- RussianAdvanced
- ArmenianAdvanced
Industry experience
- Media & Entertainment
- Real Estate & Construction
- Software & Internet
- Professional Services
Work experience
Created 3D visualizations for interior and exterior architectural projects. Developed detailed 3D models based on architectural drawings, plans, and design concepts. Produced realistic materials (including PBR workflows), texture work, lighting setups, and camera compositions to achieve photorealistic results. Prepared and optimized models and assets for clean production workflows, including export-ready outputs for architectural presentation and design visualization. Worked independently and collaboratively (including remote collaboration), maintaining attention to detail and delivering renders aligned with project deadlines.
Created 3D visualizations for interior and exterior architectural projects. Built detailed models based on architectural drawings, plans, and design concepts, including structural elements, interior components, furniture, and environmental assets. Developed realistic materials using PBR workflows, set up lighting and camera compositions, and produced high-quality renders for architectural presentations and design visualizations. Worked with optimization and export pipelines to deliver final outputs on time, collaborating remotely when needed and maintaining attention to detail throughout modeling, texturing, rendering, and handoff.
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