I have 3+ years of hands-on experience in game development (In Unreal Engine 4 & 5) and over a decade doing low poly assets for online marketplaces, with a heavy focus on delivery times and rapid iteration. I have a physical sculptor/painter/artisan background prior to that.
My specialty is 3D environments, 3D asset modeling and the materials and textures that go with them, I have shipped only 1 game so far (non-commercial, indie) and another commercial indie game partially finished is in the works (needs optimization). I am familiar with the pipeline as well as its nuances and under the right team, I believe I can excel at bringing a vision to life.
You can view my online portfolio here:
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And my Linked In page, here:
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Thank you for considering my application. I look forward to the possibility of contributing to your team.
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