I have 3+ years of hands-on experience in game development (In Unreal Engine 4 & 5) and over a decade doing low poly assets for online marketplaces, with a heavy focus on delivery times and rapid iteration. I have a physical sculptor/painter/artisan background prior to that. My specialty is 3D environments, 3D asset modeling and the materials and textures that go with them, I have shipped only 1 game so far (non-commercial, indie) and another commercial indie game partially finished is in the works (needs optimization). I am familiar with the pipeline as well as its nuances and under the right team, I believe I can excel at bringing a vision to life. You can view my online portfolio here: _Website not available. Sign in: https://www.twine.net/signup_ And my Linked In page, here: _Website not available. Sign in: https://www.twine.net/signup_ Thank you for considering my application. I look forward to the possibility of contributing to your team.

Armand Castro

I have 3+ years of hands-on experience in game development (In Unreal Engine 4 & 5) and over a decade doing low poly assets for online marketplaces, with a heavy focus on delivery times and rapid iteration. I have a physical sculptor/painter/artisan background prior to that. My specialty is 3D environments, 3D asset modeling and the materials and textures that go with them, I have shipped only 1 game so far (non-commercial, indie) and another commercial indie game partially finished is in the works (needs optimization). I am familiar with the pipeline as well as its nuances and under the right team, I believe I can excel at bringing a vision to life. You can view my online portfolio here: _Website not available. Sign in: https://www.twine.net/signup_ And my Linked In page, here: _Website not available. Sign in: https://www.twine.net/signup_ Thank you for considering my application. I look forward to the possibility of contributing to your team.

Available to hire

I have 3+ years of hands-on experience in game development (In Unreal Engine 4 & 5) and over a decade doing low poly assets for online marketplaces, with a heavy focus on delivery times and rapid iteration. I have a physical sculptor/painter/artisan background prior to that.
My specialty is 3D environments, 3D asset modeling and the materials and textures that go with them, I have shipped only 1 game so far (non-commercial, indie) and another commercial indie game partially finished is in the works (needs optimization). I am familiar with the pipeline as well as its nuances and under the right team, I believe I can excel at bringing a vision to life.

You can view my online portfolio here:
Website not available. Sign in: https://www.twine.net/signup

And my Linked In page, here:
Website not available. Sign in: https://www.twine.net/signup

Thank you for considering my application. I look forward to the possibility of contributing to your team.

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Language

English
Fluent
Spanish; Castilian
Fluent
Russian
Intermediate
Japanese
Beginner

Work Experience

3D Modeler at Evil Planet Games
November 24, 2025 - Present

Education

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Qualifications

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