Hi! I'm Armazi (Oliwier) — a music producer, game composer, and sound designer with over 6+ years of experience crafting immersive soundtracks and audio worlds. Whether you're building a game, launching a trailer, or need unique music for your content — I've got your back. My work blends cinematic depth, electronic edge, and emotional storytelling to elevate any creative project. I’ve worked on indie games like Night Kin and DEADPOINT, released music under 4+ international labels, and earned over 500,000 streams on Spotify. I’m also experienced with FMOD, Unreal Engine, and Wwise for interactive audio implementation. Let’s bring your vision to life — with custom music, sound effects, trailer scores, or full soundtrack production.

Oliwier

Hi! I'm Armazi (Oliwier) — a music producer, game composer, and sound designer with over 6+ years of experience crafting immersive soundtracks and audio worlds. Whether you're building a game, launching a trailer, or need unique music for your content — I've got your back. My work blends cinematic depth, electronic edge, and emotional storytelling to elevate any creative project. I’ve worked on indie games like Night Kin and DEADPOINT, released music under 4+ international labels, and earned over 500,000 streams on Spotify. I’m also experienced with FMOD, Unreal Engine, and Wwise for interactive audio implementation. Let’s bring your vision to life — with custom music, sound effects, trailer scores, or full soundtrack production.

Available to hire

Hi! I’m Armazi (Oliwier) — a music producer, game composer, and sound designer with over 6+ years of experience crafting immersive soundtracks and audio worlds.

Whether you’re building a game, launching a trailer, or need unique music for your content — I’ve got your back. My work blends cinematic depth, electronic edge, and emotional storytelling to elevate any creative project.

I’ve worked on indie games like Night Kin and DEADPOINT, released music under 4+ international labels, and earned over 500,000 streams on Spotify. I’m also experienced with FMOD, Unreal Engine, and Wwise for interactive audio implementation.

Let’s bring your vision to life — with custom music, sound effects, trailer scores, or full soundtrack production.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Language

English
Fluent
Polish
Fluent

Work Experience

Game Composer & Sound Designer at Night Kin
April 10, 2025 - Present
I'm currently working on a OST and sound design for upcoming shooter game "Night Kin"
Game Composer at Region Interactive
May 23, 2025 - Present
I'm a Composer at Region Interactive - a studio developing next survival game "DEADPOINT"

Education

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Qualifications

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Industry Experience

Computers & Electronics, Media & Entertainment, Professional Services
    uniE603 Night Kin Hero Track
    This is a "Hero Track", a piece of music that sets the tone for one of my most ambitious game projects - Night Kin an immersive single-player post-apocalyptic survival FPS set in the war-torn ruins of Southeast Europe.