I'm Amitiel Angelisme, a versatile graphic designer and animator with a passion for crafting engaging visuals across print, UI, and game assets. I enjoy blending traditional illustration with 2D/3D workflows to deliver cohesive identities and interactive experiences. In my spare time I explore new tools and techniques to push the boundaries of visual storytelling. I thrive in collaborative teams, bridging art and engineering to translate ideas into polished assets. Proficient in Photoshop, Illustrator, ZBrush, Blender, Maya, After Effects, and Figma, I bring a hands-on approach to design, prototyping, and motion.

Amitiel Angelisme

I'm Amitiel Angelisme, a versatile graphic designer and animator with a passion for crafting engaging visuals across print, UI, and game assets. I enjoy blending traditional illustration with 2D/3D workflows to deliver cohesive identities and interactive experiences. In my spare time I explore new tools and techniques to push the boundaries of visual storytelling. I thrive in collaborative teams, bridging art and engineering to translate ideas into polished assets. Proficient in Photoshop, Illustrator, ZBrush, Blender, Maya, After Effects, and Figma, I bring a hands-on approach to design, prototyping, and motion.

Available to hire

I’m Amitiel Angelisme, a versatile graphic designer and animator with a passion for crafting engaging visuals across print, UI, and game assets. I enjoy blending traditional illustration with 2D/3D workflows to deliver cohesive identities and interactive experiences. In my spare time I explore new tools and techniques to push the boundaries of visual storytelling.

I thrive in collaborative teams, bridging art and engineering to translate ideas into polished assets. Proficient in Photoshop, Illustrator, ZBrush, Blender, Maya, After Effects, and Figma, I bring a hands-on approach to design, prototyping, and motion.

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Language

English
Fluent

Work Experience

UI & Graphic Designer at TACTILE GAMES
January 1, 2024 - Present
Responsible for UI/graphic design across 2D/3D assets, FX and animation workflows, collaborating with development and art teams to deliver polished game visuals.
2D/3D/FX/UI Designer & Animator at Mobi Nation Games
November 1, 2022 - November 1, 2024
Designs and animates UI/UX and 2D/3D assets for mobile and PC games; supports FX and art direction.
Graphic Designer/ Animator at Huuge Games
November 1, 2020 - April 1, 2021
Created graphics and animation assets for mobile titles, collaborating with cross-functional teams.
3D Miniature Sculptor at Den Of Imagination
June 1, 2020 - August 1, 2020
Sculpted detailed 3D miniatures for collectibles and figurines; prepared assets for production and print.
Mural Artist at SPI Global Play
November 1, 2015 - May 1, 2019
Designed and painted large-scale murals for branding and immersive environments.
Graphic Designer at AT Advertising Agency
October 1, 2014 - December 1, 2015
Produced print and digital design assets for campaigns, logos, posters and branding.
Graphic Designer/ Animator at Teyon
January 1, 2012 - January 1, 2013
Created illustrated and animated assets for games and marketing materials.

Education

BA Fine Arts at Southampton Solent University
September 1, 2007 - May 1, 2009
BA Illustration at Southampton Solent University
September 1, 2005 - June 1, 2007
Foundation in Art & Design at Middlesex University
September 1, 2004 - September 1, 2005

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Other, Education, Media & Entertainment, Professional Services