I’m Arnold Verghese, a passionate 3D artist and motion designer with a penchant for hyper-realistic CGI renders and dynamic animation. I bring substantial experience in 3D modelling, rendering, animation, and CG production, and I value collaboration and delivering high-quality output through efficient processes. I thrive in team settings and enjoy refining workflows to boost quality and speed without compromising creativity. I’ve collaborated remotely with clients and tech teams across Australia, New Zealand, and Southeast Asia, creating motion graphics for large-scale events and LED installations. My recent work includes Unreal Engine-based projects for NFT/fashion metaverse visuals, setting up texture/color workflows for accurate material capture, and producing automotive visuals. I’m committed to continuous learning, expanding my toolkit, and sharing progress through my portfolio and social channels.

Arnold Verghese

I’m Arnold Verghese, a passionate 3D artist and motion designer with a penchant for hyper-realistic CGI renders and dynamic animation. I bring substantial experience in 3D modelling, rendering, animation, and CG production, and I value collaboration and delivering high-quality output through efficient processes. I thrive in team settings and enjoy refining workflows to boost quality and speed without compromising creativity. I’ve collaborated remotely with clients and tech teams across Australia, New Zealand, and Southeast Asia, creating motion graphics for large-scale events and LED installations. My recent work includes Unreal Engine-based projects for NFT/fashion metaverse visuals, setting up texture/color workflows for accurate material capture, and producing automotive visuals. I’m committed to continuous learning, expanding my toolkit, and sharing progress through my portfolio and social channels.

Available to hire

I’m Arnold Verghese, a passionate 3D artist and motion designer with a penchant for hyper-realistic CGI renders and dynamic animation. I bring substantial experience in 3D modelling, rendering, animation, and CG production, and I value collaboration and delivering high-quality output through efficient processes. I thrive in team settings and enjoy refining workflows to boost quality and speed without compromising creativity.

I’ve collaborated remotely with clients and tech teams across Australia, New Zealand, and Southeast Asia, creating motion graphics for large-scale events and LED installations. My recent work includes Unreal Engine-based projects for NFT/fashion metaverse visuals, setting up texture/color workflows for accurate material capture, and producing automotive visuals. I’m committed to continuous learning, expanding my toolkit, and sharing progress through my portfolio and social channels.

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Language

English
Fluent

Work Experience

Senior 3D Artist at UTU One
January 1, 2021 - December 31, 2022
Led 3D production using Cinema 4D; real-time rendering in Unreal Engine and Redshift; CAD data cleaning and asset preparation; motion content creation for LED and immersive displays; collaborative workflow with cross-functional teams.
Motion Designer at Encore Events
January 1, 2019 - January 1, 2020
Modeled and animated in Cinema 4D; rendered in Octane; CAD data cleaning; After Effects compositing and Pixera programming for LED environments; produced content for one of the world’s largest LED spaces (33,000 px wide) at Docklands Studios.
Motion Designer at Encore Events
January 1, 2022 - Present
Remote collaboration across Oceania delivering 2D/3D motion content for indoor and outdoor events; pixel-perfect LED content creation and timely delivery.
3D Modeler and Visualiser at OHLINS
January 1, 2024 - Present
Modeled in Plasticity; rigged and animated in Cinema 4D; rendered in Octane; produced visuals for automotive-focused presentations.
3D Visualiser at ZENEXUS
January 1, 2020 - December 31, 2021
All assets rendered in Corona Render; produced photorealistic 3D visuals and ensured texture/detail accuracy for client deliverables.
Motion Designer at Chrome and Carbon, Dubai
January 1, 2007 - January 1, 2012
Created 2D and 3D motion content for multiple indoor and outdoor events; coordinated with cross-regional teams; produced LED-ready content and ensured pixel-accurate delivery.
Motion Designer at Chrome and Carbon, Dubai
January 1, 2015 - January 1, 2017
Continued motion design work across 2015-2017, delivering 2D/3D motion content for events and LED displays; collaborated with clients to meet pixel-space requirements.
3D Modeler at Fifth Gear Motoring
January 1, 2016 - January 1, 2018
Modeled 3D Honda vehicles in 3Ds Max; applied realistic materials/shaders using Redshift; set up studio lighting; rendered and optimized for animation.

Education

Certificate at SAE Institute, Dubai
January 1, 2009 - May 31, 2026
Course at Digital-Tutors
January 1, 2015 - May 31, 2026
Course at Udemy Online
January 1, 2017 - May 31, 2026
Course at Learned Squared
January 1, 2019 - May 31, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Manufacturing, Software & Internet, Professional Services, Education
    paper Denza launch event.

    Motion design and video editing based on video and graphic assets provided by Denza.
    This also had to be done in a very tight deadline just in time for the launch event.