Hello. If you asked me how many music themes I’ve written, I’d probably struggle to give you a number — I lost count many years ago. Anyway, I believe the main goal of a good composer is to get inside the listener’s mind. I know firsthand that many composers give up after trying to get into the client’s head, going in circles without finding the right solution. For me, the real work begins after the first feedback. I have a lot of experience, but that doesn’t mean I impose my “authority” on the project. It simply means I can move through iterations faster until we find that one special, desired piece the client is looking for. I’d be happy to chat!

Arthur Bondarchuk

Hello. If you asked me how many music themes I’ve written, I’d probably struggle to give you a number — I lost count many years ago. Anyway, I believe the main goal of a good composer is to get inside the listener’s mind. I know firsthand that many composers give up after trying to get into the client’s head, going in circles without finding the right solution. For me, the real work begins after the first feedback. I have a lot of experience, but that doesn’t mean I impose my “authority” on the project. It simply means I can move through iterations faster until we find that one special, desired piece the client is looking for. I’d be happy to chat!

Available to hire

Hello. If you asked me how many music themes I’ve written, I’d probably struggle to give you a number — I lost count many years ago. Anyway, I believe the main goal of a good composer is to get inside the listener’s mind.

I know firsthand that many composers give up after trying to get into the client’s head, going in circles without finding the right solution. For me, the real work begins after the first feedback.

I have a lot of experience, but that doesn’t mean I impose my “authority” on the project. It simply means I can move through iterations faster until we find that one special, desired piece the client is looking for.

I’d be happy to chat!

See more

Skills

Experience Level

Expert

Language

Ukrainian
Fluent
English
Advanced
Polish
Intermediate

Work Experience

Lead Sound Designer at Kendoo Games
October 1, 2024 - Present
Leading a team of sound designers and developing internal audio tools, such as an audio engine; designing SFX and music solutions for games; collaborating with Unity/Unreal for implementation.
Senior Sound Designer at Evolution Gaming
September 1, 2024 - October 21, 2025
Designing and implementing SFX and audio solutions for live casino games; leading a design team; integrating audio tools into game pipelines.
Senior Sound Designer at NetEnt
April 1, 2022 - October 21, 2025
Developed SFX and music solutions; worked on Unity-based implementations; wrote and mixed jingles for TV/Radio, documentaries and short films; Foley; contributed to internal audio engine enhancements.
Senior Sound Designer at Murka Games
August 1, 2020 - October 21, 2025
Senior SFX designer; led a team of sound designers; developed internal audio tools and audio pipelines to support game production.
Sound Designer & Composer at Hope Media Group
June 1, 2016 - October 21, 2025
Sound design and composition for TV and documentaries; audio editing, Foley, and music production for various formats.

Education

Bachelor at National University of Cinema, Television and Theater
January 11, 2030 - October 21, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet