Available to hire
I’m a game artist with over 12 years of experience across indie, mobile, and commercial projects, building and owning visual pipelines from concept to production. I deliver production-ready assets and visual solutions for online casino platforms and fantasy game worlds, often leading teams and refining art direction across multi-project pipelines. I excel at stylized characters and environment concepts, and I adapt quickly to Unity and Unreal workflows to support rapid iteration and shipping high-quality visuals.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
Ukrainian
Fluent
English
Advanced
Spanish; Castilian
Beginner
Work Experience
2D Art Lead at Indie Online Card Game
November 20, 2021 - PresentBuilt the complete visual foundation for an indie online card game from early concept to production-ready assets. Defined visual style, pipelines, and quality standards. Hired, onboarded, and coordinated a distributed team of 11 artists. Reviewed assets, provided art direction, and ensured visual consistency across the project.
2D Artist - Online Casino & Slot Platforms at G5 Games
March 20, 2020 - PresentDelivered complete visual solutions for multiple online casino platforms. Covered full art pipeline: backgrounds, themes, UI-related visuals, and promotional assets. Worked across seven visual updates and redesigns; contributed to significant increases in user engagement and traffic up to 3x.
2D Artist - Hidden Object Games at G5 Games
July 20, 2018 - PresentProduced high-quality 2D assets for hidden object games. Progressed from junior to mid-level responsibilities during tenure.
Freelance Game Artist at Freelance
November 20, 2014 - PresentWorked as a freelance game artist across more than 40 game projects in multiple genres, including mobile games, platformers, RTS, tabletop games, PC online MMO games, and digital card games. Frequently owned the entire visual scope of projects, including character and environment design, UI, texturing, illustrations, marketing and web visuals.
2D Art Lead
November 1, 2021 - PresentBuilt the complete visual foundation for an indie online card game from early concept to production-ready assets. Defined visual style, pipelines, and quality standards. Hired, onboarded, and coordinated a distributed team of 11 artists. Reviewed assets, provided art direction, and ensured visual consistency across the project.
Senior 2D Artist at Online Casino & Slot Platforms
March 1, 2020 - PresentDelivered complete visual solutions for multiple online casino platforms. Covered full art pipeline: backgrounds, themes, UI-related visuals, and promotional assets. Worked across 7 visual updates and redesigned assets, contributing to significant increases in user engagement and traffic up to 3x.
2D Game Artist at G5 Games
July 1, 2018 - PresentProduced high-quality 2D assets for hidden object games. Progressed from junior to mid-level responsibilities during tenure.
Freelance Game Artist
November 1, 2014 - PresentFreelance game artist across more than 40 game projects in multiple genres, including mobile games, PC online MMO games, and digital card games. Frequently owned the entire visual scope of projects, including character and environment design, UI, texturing, illustrations, marketing and web visuals.
2D Art Lead - Indie Online Card Game at Indie Online Card Game (Independent Project)
November 20, 2021 - PresentLed the visual foundation and production pipeline for an indie online card game; defined visual style, asset pipelines, and quality standards; hired, onboarded, and coordinated a distributed team of 11 artists; oversaw art direction and ensured visual consistency across assets.
Senior 2D Artist - Online Casino & Slot Platforms at Online Casino & Slot Platforms
March 20, 2020 - PresentDelivered complete visual solutions for multiple online casino platforms; covered the full art pipeline (backgrounds, themes, UI visuals, promotional assets); contributed to seven visual updates and redesigns, increasing user engagement and traffic up to 3x.
2D Game Artist - Hidden Object Games at G5 Games
July 20, 2018 - PresentProduced high-quality 2D assets for hidden object games; progressed from junior to mid-level responsibilities during tenure.
3D Game Artist - Hidden Object Games at G5 Games
July 20, 2018 - PresentProduced assets for hidden object games; led 3D design tasks and asset pipelines in multi-project environments.
3D Game Artist - Characters & Stylized Assets
April 1, 2022 - PresentCreated production-ready 3D assets with a focus on stylized characters and creatures using anatomy-driven design, sculpting, and hard-surface modeling. Owned the full asset pipeline: sketch, concept art, 3D blockout, sculpting, retopology, texturing, rigging, and rendering. Contributed to Unreal Engine 5 projects, supporting visual prototyping and asset integration within early gameplay builds. Participated in building and refining AI-assisted art pipelines to speed up iteration and content production for a small indie team. Adapted quickly to Unity-based workflows to support environment design for NDA first-person fantasy projects.
2D Art Lead at QM Team Kyiv – Indie Online Card Game 'Mad Ape Tournament'
November 1, 2021 - May 1, 2022Built the complete visual foundation for an indie online card game from early concept to production-ready assets. Defined visual style, pipelines, and quality standards; hired and onboarded 11 artists; reviewed assets and ensured visual consistency across the project.
Senior 2D Artist at QM Team (Kyiv)
March 1, 2020 - October 1, 2021Delivered complete visual solutions for multiple online casino titles (e.g., Golden Lion, Lucky Tiger, Las Atlantis, Rich Palms, Western Palace, and others). Covered full art pipeline: backgrounds, themes, UI-related visuals, and promotional assets. Worked in multiple visual styles including fantasy, sci-fi, realistic, stylized, and vector.
Lead Concept Artist at BUH! Gaming
April 1, 2015 - April 1, 2018Four-year involvement as lead concept artist on the indie game 'Tournament of Tamers' developed by BUH! Gaming. Covered full production for dragon characters, texturing of characters and environments, marketing materials, promo art, and UI/game art.
Freelance 2D Artist
October 1, 2014 - June 1, 2018Across more than 40 games in multiple genres (mobile, PC/online MMO, RTS, tabletop, etc.), owned the entire visual scope of projects including character and environment design, UI, texturing, marketing visuals, and web visuals. Frequently led art direction and asset production for marketing and patches.
3D Game Artist - Characters & Stylized Assets at Freelance / Valencia-based
April 1, 2022 - PresentDelivered production-ready 3D assets and pipelines for online casino platforms and indie card game; owned full asset pipeline (sketch, concept art, 3D blockout, sculpting, retopology, texturing, rigging, rendering); contributed to Unreal Engine 5 projects; onboarded and coordinated a distributed team of 11 artists; adapted workflows to Unity; supported early gameplay builds.
2D Art Lead at Mad Ape Tournament – Indie Online Card Game
November 1, 2021 - May 31, 2022Built complete visual foundation from concept to production-ready assets; defined visual style and pipelines; hired and onboarded a distributed team of 11 artists; contributed to asset prototyping and integration for early gameplay.
Lead Concept Artist at BUH!G Gaming
April 1, 2010 - April 1, 2018Lead concept artist on indie game 'Tournament of Tamers'; covered full production on dragon characters; texturing of characters and environments; marketing materials and web design; UI design; environment concept art; game art direction.
Freelance 2D Artist at Freelance
October 1, 2014 - June 1, 2018Worked across 40+ game projects in multiple genres (mobile, platform, RTS, MMO, digital card games); owned full asset scope including character and environment design, UI, texturing, illustrations, marketing and web visuals; produced posters, book covers, and other promotional assets.
Education
Bachelor of Arts (BA) in Graphic Design at Lviv National Academy of Arts
September 1, 2008 - June 12, 2013Qualifications
Bachelor of Arts (BA) in Graphic Design
September 1, 2008 - June 12, 2013Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Hire a Character Designer
We have the best character designer experts on Twine. Hire a character designer in Valencia today.