Art has always been central to who I am. As an aspiring concept artist and character designer, I create story-driven characters, outfits, and visual worlds that bring ideas to life across animation, film, and interactive media.
WHY ME?
๐ Studied 3D Animation and Character Design at the Visual College of Art and Design, with experience in both concept development and 3D production workflows
๐ Strong foundation in character design, with a focus on anatomy, silhouette, shape language, and visual storytelling
๐ Experience designing characters, environments, and outfits based on personality, story, and world context
๐ Skilled in creating visual development work, including concept sketches, mood boards, and style exploration
๐ Able to work from written ideas, story prompts, or limited reference to develop original characters and world concepts
๐ Experience translating concepts into 3D through modeling, sculpting, basic rigging, texturing, lighting, and rendering
Work Experience
Education
Qualifications
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