Hi, I’m Ash, a creative and hands-on technical artist. I specialize in real-time rendering, environment design, asset pipelines, shader optimization, rigging, and tool development, and I love turning complex ideas into polished, high-performance assets. I’m always exploring new ways to bridge design and technology to push creative boundaries. Let's turn your ideas into reality!

Ash Daries

Hi, I’m Ash, a creative and hands-on technical artist. I specialize in real-time rendering, environment design, asset pipelines, shader optimization, rigging, and tool development, and I love turning complex ideas into polished, high-performance assets. I’m always exploring new ways to bridge design and technology to push creative boundaries. Let's turn your ideas into reality!

Available to hire

Hi, I’m Ash, a creative and hands-on technical artist. I specialize in real-time rendering, environment design, asset pipelines, shader optimization, rigging, and tool development, and I love turning complex ideas into polished, high-performance assets.

I’m always exploring new ways to bridge design and technology to push creative boundaries. Let’s turn your ideas into reality!

See more

Language

English
Fluent
French
Intermediate

Work Experience

Environment Artist at STRIKE Studios
January 2, 2025 - Present
Generalist at TrenchDogStudio
September 1, 2018 - Present

Education

CompTIA A+ (ce) at CompTIA A+ Certification
January 11, 2023 - May 1, 2023
Process Technology at Selkirk College
January 3, 2014 - September 1, 2014
Google IT Professional Certification at Google
January 11, 2023 - September 19, 2023

Qualifications

CompTIA A+ (ce)
January 11, 2023 - May 1, 2023
AAS - Process Technology Certificate
January 3, 2014 - September 1, 2014
Google IT Professional Certification
January 11, 2023 - September 19, 2023

Industry Experience

Computers & Electronics, Media & Entertainment, Gaming, Software & Internet
    uniE621 Environment | Real-time/Gaming
    Real-time environment in UE5 From my portfolio @ https://www.twine.net/signin designer technicalartist
    uniE621 Environment | Real-time/Gaming 2
    Real-time environment in UE5 From my portfolio @ https://www.twine.net/signin designer technicalartist
    uniE621 Environment Assets-Structural | Unreal 5
    Real-time environment in UE5 From my portfolio @ https://www.twine.net/signin designer technicalartist
    uniE621 Environment Assets | Unreal 5
    Real-time environment in UE5 From my portfolio @ https://www.twine.net/signin designer technicalartist
    uniE621 PBR Materials
    Real-time materials in UE5 From my portfolio @ https://www.twine.net/signin designer technicalartist
    uniE621 Character & Environment | Real-time/Gaming
    Real-time environment in UE5 From my portfolio @ https://www.twine.net/signin designer technicalartist
    uniE621 NeoBrutalist House | ArchViz/Design/3D/CAD
    Real-time environment in UE5 From my portfolio @ https://www.twine.net/signin
    uniE621 Hard Surface Design, Materials, Product Design
    From my portfolio @ https://www.twine.net/signin designer technicalartist hardsurface weapondesign
    uniE621 NeoBrutalist House 2 | ArchViz/Design/3D/CAD
    Real-time environment in UE5 From my portfolio @ https://www.twine.net/signin designer technicalartist