Hi, I’m Ashish Gogna, a Unity Game Developer with about 9.5 years of experience building engaging 2D/3D games, AR/VR/MR experiences, and HMI interfaces across mobile, desktop, and automotive domains. I thrive on leading cross-functional teams, delivering high-quality products on time, and crafting solutions that boost user engagement and performance. I enjoy turning ideas into polished, scalable software, optimizing code for smooth gameplay, and mentoring teammates to elevate the whole team's capabilities. I’m always eager to explore new technologies and methodologies to keep projects innovative and robust.

Ashish Gogna

Hi, I’m Ashish Gogna, a Unity Game Developer with about 9.5 years of experience building engaging 2D/3D games, AR/VR/MR experiences, and HMI interfaces across mobile, desktop, and automotive domains. I thrive on leading cross-functional teams, delivering high-quality products on time, and crafting solutions that boost user engagement and performance. I enjoy turning ideas into polished, scalable software, optimizing code for smooth gameplay, and mentoring teammates to elevate the whole team's capabilities. I’m always eager to explore new technologies and methodologies to keep projects innovative and robust.

Available to hire

Hi, I’m Ashish Gogna, a Unity Game Developer with about 9.5 years of experience building engaging 2D/3D games, AR/VR/MR experiences, and HMI interfaces across mobile, desktop, and automotive domains. I thrive on leading cross-functional teams, delivering high-quality products on time, and crafting solutions that boost user engagement and performance.

I enjoy turning ideas into polished, scalable software, optimizing code for smooth gameplay, and mentoring teammates to elevate the whole team’s capabilities. I’m always eager to explore new technologies and methodologies to keep projects innovative and robust.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
Hindi
Advanced
Panjabi, Punjabi
Fluent

Work Experience

Game Engineer - Lead at Sasken Technology
August 1, 2024 - October 1, 2025
Engineered a real-time, high-performance Cluster HMI for Stellantis brands (Alfa Romeo, Peugeot), ensuring seamless integration with vehicle systems. Developed charging and various telltale features.
Game Engineer at Tech Mahindra
October 1, 2022 - April 1, 2024
Created AR/VR/2D/3D projects POC, prototypes and performed training sessions. Led complex functionalities for 3+ aerospace & aviation projects, reducing development time by 15%. Analyzed client feedback to fix critical bugs, improving project stability by 18%. Led a team of 3 junior developers and integrated third-party SDKs to ensure project success.
Game Engineer at FIRSTCRY (BRAINBEES SOLUTIONS PVT LTD)
July 1, 2020 - September 1, 2022
Spearheaded the integration of cutting-edge AR solutions using Unity, increasing 22% user engagement. Collaborated with a team of 6 developers to deliver a complex in-house game product on schedule. Debugged and ported 6+ new and 5+ existing multi-platform mobile games. Optimized game performance by 10% and documented game concepts and specifications for cohesive progression.
Unity Game Developer at IMPINGE SOLUTIONS PVT LTD
June 1, 2018 - May 1, 2020
Created and shipped 5+ 2D/3D Unity games across Android, iOS, and Amazon platforms; mentored junior developers, contributing to a 30% increase in coding efficiency. Enforced coding standards, reducing development time by 5%. Worked with SDKs and third-party frameworks like Vuforia, ARKit, ARCore.
Unity Game Developer at OMMZI SOLUTIONS PVT LTD
September 1, 2015 - June 1, 2018
Programmed 3D/2D games in Unity with C# and contributed to publishing. Established coding standards and assessed project viability. Provided technical assistance during design and development; completed prototypes and conducted Unity 3D training sessions.
Unity Developer (Intern) at IMPINGE SOLUTIONS PVT LTD
January 1, 2015 - July 1, 2015
Gained experience with the Unity game engine, wrote clean, reusable code with documentation, assisted in cross-platform prototypes, and launched apps on iOS, Android, and Amazon platforms with source code management.

Education

Master Of Computer Applications at Punjab Technical University (P.T.U), Punjab, India
January 11, 2030 - January 1, 2015

Qualifications

Certified Game Programmer
January 1, 2017 - January 20, 2026
Unity 3D
January 1, 2015 - January 20, 2026
Personality Development
January 1, 2012 - January 20, 2026

Industry Experience

Gaming, Software & Internet