Ashish Subedi

Available to hire

Hello, I’m Ashish Subedi, a 3D character animator with hands-on experience in creating lifelike rigs and expressive characters for reels and promos.

About

Hello, I’m Ashish Subedi, a 3D character animator with hands-on experience in creating lifelike rigs and expressive characters for reels and promos. I enjoy bringing stories to life through character motion, storytelling, and a playful, collaborative approach.

I work with Maya and Blender, focusing on body mechanics, rigging, lighting, and rendering. I pay close attention to detail and aim to design animation that feels both believable and lively, helping characters jump from the screen with personality.

  • Joined September 2025

Languages

  • EnglishAdvanced

Industry experience

  • Media & Entertainment
  • Software & Internet

Projects · 1

Over the past three months at Animation Mentor, I have been fully immersed in the process of developing my skills as a 3D character animator. My focus was on studying body mechanics, weight, balance, and physicality, bringing characters to life through believable and dynamic motion. The program provided me with valuable mentor feedback and peer reviews, which challenged me to refine my workflow, push my creative boundaries, and strengthen my eye for detail.
This experience not only enhanced my technical proficiency in Maya but also taught me the importance of iteration, storytelling through movement, and maintaining consistency under deadlines. Although the journey was sometimes challenging, I can clearly see the progress in my work and feel more confident about tackling complex animations moving forward.

Work experience

3D Character Animator · Mango Dev / UpworkJan 2025 – Sep 2025 · 9 mos

Created 3D character animations for client projects, focusing on body mechanics, rigging, lighting, and rendering. Produced assets for reels and portfolio, ensuring high-quality, game-ready outputs.

3D Animator · Mango DevJan 2025 – Sep 2025 · 9 mos

Created game-ready 3D animations for YouTube content and guided other animators to ensure animations match the game engine; produced idle, walk, run, dance and emote sequences and authored animation markers for character rigs.

Education

Bachelor's in Computer Application · Tribhuvan University2018 – 2022
Bachelor of Computer Applications · Tribhuvan University2018 – 2022

Certifications and awards

Animation Mentor - AN 03: Advanced Body Mechanics2025
Advanced Body Mechanics2030 – 2025

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