Hello

Ashley Weis

Hello

Available to hire

Hello

Language

Javanese
Advanced

Work Experience

Freelance Game Programmer at Midnight Paw Studios
September 2, 2024 - February 2, 2025
Resolved bugs and optimized performance for a cross-platform game; integrated cloud saves and Steam achievements; deployed for macOS, Windows, and Linux; published both demo and final release on Steam.
Freelance Game Programmer - Contract at Midnight Paw Studios
September 1, 2024 - February 1, 2025
Resolved bugs and optimized performance for a cross-platform game, integrating cloud saves, and Steam achievements. Deployed for macOS, Windows, and Linux. Published both demo and final release on Steam.
Unity XR Developer at Craft XR
July 2, 2024 - October 2, 2025
Developed a VR medical training application with full-body tracking (VRIK) and procedural asset loading; integrated AI chatbots for continuous conversations to train users in real-world medical scenarios.
Unity XR Developer - Contract at Craft XR
July 1, 2024 - October 1, 2025
Developed a VR application for medical training simulations, utilizing full-body tracking (VRIK) and procedural asset loading. Integrated AI chatbots for continuous conversations, training users for real-world medical scenarios.
Unity Game Programmer at Pawfect Match
May 20, 2024 - July 2, 2024
Created a match-3 game with level progression, endless map, rewarding gameplay, in-game coin/life shops, powerups, game modes, daily rewards, easily modifiable levels, and seamless Unity Ads integration.
Unity Developer at Cloakfield Technologies
February 2, 2024 - December 2, 2024
Established an iOS AR app for situational awareness, employing camera integration to animate a human rig; collaborated with the machine learning backend to implement new features; led a remote team with Agile methodologies and Atlassian tools to prioritize tasks and streamline the Git workflow; Python/Node.js used to create server between the camera and Unity.
Unity Developer – Part-Time at Cloakfield Technologies
February 1, 2024 - December 1, 2024
Established an iOS AR app for situational awareness, employing camera integration to animate a human rig. Collaborated with the machine learning backend team to implement a variety of new features. Orchestrated a remote team, utilizing agile methodologies and Atlassian tools to prioritize tasks and streamline the Git workflow for optimal efficiency, while maintaining clean and reusable code. Python, Node.js to create a server and communication between the camera and Unity.
Advisory Committee Member at Unity Technologies
July 2, 2023 - September 20, 2023
Conducted a thorough review of Unity’s framework documents and actively collaborated with an international remote team to provide valuable feedback, contributing to the enhancement of Unity’s XR education program.
Unity Developer at Real Meta
May 2, 2023 - June 2, 2024
Built an app for Cardboard VR and mobile (Android/iOS) with joystick and touch support; coordinated with backend engineers to integrate real-time multilingual multimedia publishing via REST API/SQL; used Photon Fusion to create a mobile in-game chat system and added multiplayer functionality; optimized lighting and implemented occlusion culling; published a multiplayer voice chat version for Meta Quest and launched on Quest Store and SideQuest.
Lead Unity XR Developer at Kore Meta
December 2, 2022 - May 2, 2023
Developed a Virtual Reality application for Steam that teaches Korean Alphabet and cooking, featuring programmed UI interaction, food interaction and score management; crafted and integrated a custom laser gun ray cast UI interaction.

Education

Unity Game Developer Bootcamp at UBC in Partnership with Circuit Stream
October 1, 2022 - April 1, 2023
Unity Certified Associate Programmer at UBC in Partnership with Circuit Stream (Vancouver, Canada)
November 1, 2022 - December 25, 2025
Certified XR Developer at UBC in Partnership with Circuit Stream
July 1, 2022 - October 1, 2022
C# Scripting Fundamentals in Unity at UBC in Partnership with Circuit Stream
August 1, 2022 - December 25, 2025
Unity Game Developer Bootcamp at UBC in Partnership with Circuit Stream
October 1, 2022 - April 1, 2023
Unity Certified Associate Programmer at Vancouver, Canada
November 1, 2022 - December 25, 2025
XR Developer at UBC in Partnership with Circuit Stream
July 1, 2022 - October 1, 2022
C# Scripting Fundamentals in Unity at UBC in Partnership with Circuit Stream
August 1, 2022 - December 25, 2025

Qualifications

Unity Game Developer Bootcamp
October 1, 2022 - April 1, 2023
Unity Certified Associate Programmer
November 1, 2022 - December 25, 2025
XR Developer (UBC Partnership with Circuit Stream)
July 1, 2022 - October 1, 2022
C# Scripting Fundamentals in Unity
August 1, 2022 - December 25, 2025
Unity Certified Associate Programmer
November 1, 2022 - December 25, 2025
XR Developer
July 1, 2022 - October 1, 2022
C# Scripting Fundamentals in Unity
August 1, 2022 - December 25, 2025

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment, Healthcare