Available to hire
Senior 3D Artist with 15+ years of experience delivering production-ready character, prop, and environment assets for AAA games, animated TV series, and feature films. Strong across high-poly/low-poly modeling, sculpting, UVs, blend shapes, and rig/animation-friendly topology.
Recognized for consistently meeting pipeline standards and collaborating effectively with cross-functional teams. Skilled in Autodesk Maya, ZBrush, and Photoshop, with experience integrating assets into game and cinematic workflows.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Beginner
Work Experience
Senior Character Artist at Technicolor Games
January 1, 2022 - May 31, 2024Delivered high-quality character assets for EA FIFA 24 and Capture Lab Global head modeling. Collaborated with in-house teams to support cinematic and gameplay integration, ensuring assets met production requirements. Mentored junior artists on workflows, asset optimization, and best practices to maintain consistency across the pipeline.
Freelance 3D Modeler
January 1, 2017 - January 1, 2022Created custom 3D characters, props, and environments for indie clients and studios. Provided modeling, sculpting, and UV solutions tailored to different pipelines, including games and animation. Supported deliverables from concept-level asset creation through production-ready outputs aligned to client requirements.
3D Artist at Technicolor India
January 1, 2008 - December 31, 2016Contributed to high-profile animated TV and movie productions including DreamWorks TV (e.g., King Julian, DinoTrux, Puss in Boots), Nickelodeon TV (e.g., Penguins of Madagascar, Kung Fu Panda, TMNT, Legend of Korra, Wally Kazam), Omation TV (Back at the Barnyard), and animated movies such as Lego: The Adventures of Clutch Powers, Atlantis, and Barbie. Worked collaboratively with production teams to build asset-quality models for animation pipelines.
Junior 3D Modeler at Digital Juice
January 1, 2007 - December 31, 2008Modeled props and vehicles for commercial projects. Focused on asset production and adherence to project requirements for timely delivery and quality output.
Education
Post Graduate Diploma – Mass Communication at Punjab University
January 11, 2030 - July 8, 2026Graduate Degree at Punjab University
January 11, 2030 - July 8, 2026Diploma in 3D Animation (Maya) at Growel Academy, Chandigarh
January 11, 2030 - July 8, 2026Post Graduate Diploma – Mass Communication at Punjab University
January 11, 2030 - July 8, 2026Graduate Degree at Punjab University
January 11, 2030 - July 8, 2026Diploma in 3D Animation (Maya) at Growel Academy, Chandigarh
January 11, 2030 - July 8, 2026Qualifications
Best Modeler (2015)
January 1, 2015 - July 8, 2026Best Modeler (2016)
January 1, 2016 - July 8, 2026Industry Experience
Gaming, Media & Entertainment
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