I'm a 3D/XR artist with 5+ years of hands-on experience creating immersive real-time environments for XR applications and 3D games. I specialize in 3D modeling, texturing, lighting, and integrating assets into real-time engines like Unity and Unreal. I enjoy bridging art and technology through shader creation, performance optimization, and collaborative tool development. I’m passionate about delivering visually compelling, optimized, and interactive experiences across multiple platforms.

Athul Krishnan

I'm a 3D/XR artist with 5+ years of hands-on experience creating immersive real-time environments for XR applications and 3D games. I specialize in 3D modeling, texturing, lighting, and integrating assets into real-time engines like Unity and Unreal. I enjoy bridging art and technology through shader creation, performance optimization, and collaborative tool development. I’m passionate about delivering visually compelling, optimized, and interactive experiences across multiple platforms.

Available to hire

I’m a 3D/XR artist with 5+ years of hands-on experience creating immersive real-time environments for XR applications and 3D games. I specialize in 3D modeling, texturing, lighting, and integrating assets into real-time engines like Unity and Unreal.

I enjoy bridging art and technology through shader creation, performance optimization, and collaborative tool development. I’m passionate about delivering visually compelling, optimized, and interactive experiences across multiple platforms.

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Language

English
Fluent
Malayalam
Fluent
Hindi
Intermediate
Tamil
Intermediate

Work Experience

XR Environment Artist & 3D Game Artist at HIFX IT & Media Services Pvt. Ltd.
September 4, 2023 - August 29, 2025
Designed and developed immersive 3D environments for XR applications using Unity; integrated optimized assets into real-time pipelines, focusing on performance and visual fidelity; collaborated on shader development and lighting setups for realism and interactivity; worked closely with developers and product teams for seamless XR integration.
3D Artist at Autobonics Pvt. Ltd.
January 1, 2020 - March 31, 2022
Designed and animated 3D assets for robotics kits, simulations, and educational tools; developed 3D content for Android-based interactive applications; led asset integration for real-time simulations and virtual training apps for Amazon safety wearables; supported the development of Parallel Life game by applying shader development skills to create realistic material rendering, dynamic lighting, and visual feedback systems.
3D Environment Artist at Zvoid Studios
April 4, 2022 - July 28, 2023
Created stylized and cinematic 3D backgrounds for animation videos and storytelling content.Modeled, textured, and lit environments with close attention to art direction and narrative. Contributed to previsualization, layout design, and visual enhancements

Education

Bachelor of Technology in Mechatronics Engineering at Nehru Institute of Engineering & Technology
July 1, 2016 - April 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Computers & Electronics