I'm Željko Zelić, a CG Supervisor and Art Director with over 20 years in the digital content creation industry. I lead and inspire teams to deliver exceptional visuals for automotive brands, design studios, and luxury goods, balancing creative vision with project timelines and budgets. I bring deep expertise in rendering techniques and engines, along with a strong ability to understand client needs and translate them into impactful visuals. My collaborative approach helps align cross-disciplinary teams and drive project success across transportation, consumer goods, and related sectors.

Željko Zelić

PRO

I'm Željko Zelić, a CG Supervisor and Art Director with over 20 years in the digital content creation industry. I lead and inspire teams to deliver exceptional visuals for automotive brands, design studios, and luxury goods, balancing creative vision with project timelines and budgets. I bring deep expertise in rendering techniques and engines, along with a strong ability to understand client needs and translate them into impactful visuals. My collaborative approach helps align cross-disciplinary teams and drive project success across transportation, consumer goods, and related sectors.

Available to hire

I’m Željko Zelić, a CG Supervisor and Art Director with over 20 years in the digital content creation industry. I lead and inspire teams to deliver exceptional visuals for automotive brands, design studios, and luxury goods, balancing creative vision with project timelines and budgets.

I bring deep expertise in rendering techniques and engines, along with a strong ability to understand client needs and translate them into impactful visuals. My collaborative approach helps align cross-disciplinary teams and drive project success across transportation, consumer goods, and related sectors.

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Language

German
Fluent
Croatian
Fluent
English
Fluent

Work Experience

CGI Art Director | CG Supervisor | Senior Lead 3D Artist at Self-Employed
July 1, 2025 - November 17, 2025
Creating cutting-edge 3D visualisations for global automotive brands and agencies, and other sectors, such as design, product, and luxury goods visualisation.
VR | Visualisation Lead at As Seven
June 1, 2025 - June 1, 2025
Key contributor to visually developing the main EV model, ensuring accuracy and visual fidelity; collaborated with the wider Design team to align creative with project goals; produced high-quality stills and animations and presented design data in immersive VR reviews for executive decision-making.
CGI Art Director | CG Supervisor | Senior Lead 3D Artist at Self-Employed
June 1, 2023 - June 1, 2023
Created state-of-the-art 3D visualisations for international EV startups in the automotive industry.
Acting Art Director at ZeroLight
December 1, 2022 - December 1, 2022
Leading the Art team in project goals, determining art direction, resource assignment, reviews, and final artwork approvals. Managed budgets and timelines with Art Team leads and ensured client expectations for look-and-feel quality.
CG Supervisor at ZeroLight
July 1, 2022 - July 1, 2022
Worked in the Art / Environment team, overseeing the overall direction of key client projects; designed and implemented the technical and artistic pipeline; collaborated with the CTO to meet client specifications and develop initial visual concepts for pitches.
3D Visualisation & Animation at Freelancer (Greater Cologne area)
August 1, 2018 - August 1, 2018
Created state-of-the-art 3D visualisations and web-based configurators for internationally renowned automakers.
CG Supervisor at Techvis | Andreas Krämer
January 1, 2018 - January 1, 2018
Supervised a team of three artists; provided advanced VRED training to automotive clients.
3D Team Lead at Blickfang Postproduction
January 1, 2016 - January 1, 2016
Led complete production of high-end 3D visualisation for premium clients across consumer goods, product design, automotive, and more.
CG Supervisor at Mainworks
January 1, 2013 - January 1, 2013
Led a team of five 3D artists producing car configurators; developed workflows and client communications.
CG Supervisor at VINX
January 1, 2012 - January 1, 2012
Led a team of three 3D operators; significantly involved in building a production pipeline for car configurators.
Team Lead at Virtuelles Studio
January 1, 2008 - January 1, 2008
Led a project team of five 3D specialists; oversaw production environment and client communication.
3D Artist at Orchid Project GmbH
January 1, 2007 - January 1, 2007
Freelance 3D visualisation & animation work.
3D Artist at Zeilbeck Design Company
January 1, 2001 - January 1, 2001
CGI Art Director | CG Supervisor | Senior Lead 3D Artist at Self-Employed, Newcastle upon Tyne, UK
July 1, 2025 - November 17, 2025
Creating cutting-edge 3D visualisations for global automotive brands and agencies, and other sectors such as design, product, and luxury goods visualisation. Responsible for directing artistic vision, supervising CG workflows, and delivering high-quality visuals on time and within budget.
VR | Visualisation Lead at Forseven, Bicester, UK
June 30, 2025 - June 30, 2025
Key contributor to visually developing the main EV model, ensuring visual fidelity by collaborating closely with the Design team; produced high-quality interactive 3D environments and immersive VR reviews for the executive board, and created stills and animations for internal evaluations and end-of-year events.
CGI Art Director | CG Supervisor | Senior Lead 3D Artist at Self-Employed, Newcastle upon Tyne, UK
June 30, 2023 - June 30, 2023
Created state-of-the-art 3D visualisations for international EV startups in the automotive industry.
Acting Art Director at ZeroLight, Newcastle upon Tyne, UK
December 31, 2022 - December 31, 2022
Led the Art team in project/creative goals, determining art direction, asset assignment, reviews, and approval of final artwork; managed budgets and timelines and ensured client expectations for look-and-feel quality were exceeded.
CG Supervisor at ZeroLight, Newcastle upon Tyne, UK
July 31, 2022 - July 31, 2022
Oversaw the Art/Environment team and the overall direction of key client projects; designed and implemented the technical and artistic pipeline; ensured client briefs were understood to develop initial visual concept imagery for pitches; steered the creative direction and inspired the team across disciplines.
3D Visualisation & Animation Freelancer at Freelancer, Greater Cologne area, Germany
August 31, 2018 - August 31, 2018
Created state-of-the-art 3D visualisations and web-based configurators for internationally renowned automakers.
CG Supervisor at Techvis | Andreas Krämer, Munich, Germany
December 31, 2018 - December 31, 2018
Supervised a team of three artists producing high-end digital content for automotive and aircraft industries; provided advanced VRED training to automotive clients.
3D Team Lead at Blickfang Postproduction, Munich, Germany
December 31, 2016 - December 31, 2016
Led complete production of high-end 3D visualisation for premium clients across sectors including consumer goods and automotive; developed workflows.
CG Supervisor at Mainworks, Munich, Germany
December 31, 2013 - December 31, 2013
Led a team of five 3D artists producing car configurators; developed pipelines and client communication, including presenting to clients.
CG Supervisor at VINX, Munich, Germany
December 31, 2012 - December 31, 2012
Led a team of three 3D operators; contributed to building a production pipeline and workflow for car configurators in the automotive sector.
Team Lead at Virtuelles Studio, Ingolstadt, Germany
December 31, 2008 - December 31, 2008
Led a project team of five 3D specialists producing car configurators; oversaw production environment and client communication.
3D Visualisation & Animation Freelancer at Freelancer
December 31, 2007 - December 31, 2007
Freelance 3D visualisation and animation work across automotive and related fields.
3D Artist at Orchid Project GmbH, Munich, Germany
January 1, 2001 - January 1, 2001
3D artist contributing to visualisation and automotive projects.
3D Artist at Zeilbeck Design Company, Munich, Germany
January 1, 2000 - January 1, 2000
3D artist involved in professional 3D visualisation for advertising and design.
Internship / Freelance 3D Visualisation at Zeilbeck Design Company, Munich, Germany
January 1, 1996 - January 1, 1996
Hands-on training in modelling, shading, lighting, rendering, and retouching with a focus on 3D visualisation.
VR | Visualisation Lead at Forseven
July 1, 2023 - June 30, 2025
As a key contributor to visually developing the main EV model, I ensured the accuracy and visual fidelity of the digital twin by collaborating closely with the wider Design team to ensure all creative aspects aligned with project goals. My primary role was to produce high-quality, interactive 3D environments and present design data in immersive virtual reality reviews to the executive board, aiding efficient decision-making. Additionally, my daily duties included creating high-quality stills and animations to support internal design evaluations and end-of-year events.
CG Supervisor at ZeroLight
August 1, 2018 - July 31, 2022
Worked in the Art / Environment team, overseeing the overall direction of key client projects, designing and implementing the technical and artistic pipeline, communicating with clients, and developing initial visual concepts for pitches. Assisted the Art Director in managing workstreams and inspiring the creative team while securing buy-in across disciplines.
Freelancer 3D Visualisation & Animation at Self-Employed
April 1, 2018 - August 31, 2018
Created state-of-the-art 3D visualisations and web-based configurators for internationally renowned automakers.
CG Supervisor at Techvis | Andreas Krämer
January 1, 2016 - December 31, 2018
Responsible for supervising a team of three artists producing high-end digital content for automotive and aircraft industries; provided advanced VRED training to automotive clients.
3D Team Lead at Blickfang Postproduction
January 1, 2013 - December 31, 2016
Responsible for the complete production of high-end 3D visualisation for premium clients across various fields such as consumer goods and automotive; developed production workflows and client communication.
CG Supervisor at Mainworks
January 1, 2012 - December 31, 2013
Led a team of 5 3D artists producing car configurators for automotive clients; managed workflow and client presentations.
CG Supervisor at VINX
January 1, 2008 - December 31, 2012
Led a team of three 3D operators; contributed to building a production pipeline and workflow for car configurators in the automotive industry.
Team Lead at Virtuelles Studio
January 1, 2007 - December 31, 2008
Led a project team of five 3D specialists producing car configurators for the automotive industry; oversaw production environment and client communication.
Freelancer 3D Visualisation & Animation at Freelancer
January 1, 2001 - December 31, 2007
Freelancer providing 3D visualization and animation services.
3D Artist at Orchid Project GmbH
January 1, 2000 - December 31, 2001
3D artist contributing to automotive and related projects.
3D Artist at Zeilbeck Design Company
January 1, 1995 - December 31, 2000
3D artist with focus on professional 3D visualization in advertising.
Freelancer - 3D Visualisation & Animation at Self-Employed
April 1, 2018 - August 1, 2018
Created state-of-the-art 3D visualisations and web-based configurators for internationally renowned automakers.
Freelancer - 3D Visualisation & Animation at Self-Employed
January 1, 2001 - January 1, 2007
Freelance 3D visualization and animation work for various clients.

Education

Diploma in Multimedia Content Creation at Mediadesign Academy Munich, Germany
January 1, 1994 - January 1, 1995
Internship at Zeilbeck Design Company
January 1, 1995 - January 1, 1996
Internship at Zeilbeck Design Company, Munich, Germany
January 1, 1995 - January 1, 1996
One year training at Mediadesign Academy Munich, Germany
January 1, 1994 - January 1, 1995
Internship at Zeilbeck Design Company
January 1, 1995 - December 31, 1996
One-year training program in multimedia content creation at Mediadesign Academy
January 1, 1994 - December 31, 1995
Internship at Zeilbeck Design Company
January 1, 1995 - January 1, 1996
Mediadesign Academy program at Mediadesign Academy Munich
January 1, 1994 - January 1, 1995

Qualifications

Add your qualifications or awards here.

Industry Experience

Consumer Goods, Manufacturing, Media & Entertainment, Transportation & Logistics, Software & Internet, Professional Services
    paper My Professional 3D Portfolio

    Hello there, I am a seasoned 3D visualisation artist with a background in creating images and animations for product and transportation design, as well as architectural visualisation and luxury goods.

    I live in the UK. I am a strong communicator who can understand and interpret briefings. If you are interested in what I can do for your products, please contact me for an initial chat.
    I use a state-of-the-art rendering pipeline to create high-end content that is fast, reliable and easy to control.

    My main tools are Maya, V-Ray, Twinmotion and Nvidia Omniverse for real-time rendering. On the post-production side, I mainly use the Adobe CC suite and Nuke. My expertise also includes creating animations for social media and other channels.

    https://www.twine.net/signin

    Cheers