Available to hire
I’m Gabriel Victor Chaves da Silva, a Digital Games student in Belo Horizonte, Brazil. I focus on Unity development and Blender-based 3D modeling, delivering game-ready assets and contributing both visual and technical solutions for indie game projects.
I’m collaborative, eager to learn, and comfortable in agile environments. I enjoy refining pipelines, optimizing assets for performance, and exploring tools that enhance workflows, including AI-assisted techniques to accelerate creation while preserving artistic direction.
Skills
Language
Portuguese
Fluent
English
Advanced
German
Beginner
Work Experience
3D Freelancer at Independent / Freelancer
August 1, 2025 - PresentResponsible for creating hard-surface props and texturing for indie game projects, focusing on modular asset design, optimization for performance, and delivering game-ready assets in Blender and Unity.
Intern at Onfly
August 1, 2025 - PresentIntern – supported Unity development and 3D asset creation; assisted with mapping requirements, creating assets, and contributing to project workflows at a corporate travel tech company.
Education
Bachelor’s Degree in Digital Games at Pontifical Catholic University of Minas Gerais – PUC Minas
February 1, 2024 - November 1, 2027Qualifications
Game Jam: UN SDGs Challenge – Digital Games | PUC Minas
July 1, 2024 - July 1, 2024Lecture: Introduction to Concept Art – Designing Characters for Games | Digital Games Seminars – PUC Minas
April 1, 2025 - April 1, 2025Lecture: Full Development – Challenges and Growth Strategies | Digital Games Seminars – PUC Minas
April 1, 2025 - April 1, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
Skills
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