Ava Buccino is an illustrator who works with hand-painted textures, narrative illustration, and mixture of traditional and digital techniques along with bridging their love for environmental science with world building.

Ava Buccino

Ava Buccino is an illustrator who works with hand-painted textures, narrative illustration, and mixture of traditional and digital techniques along with bridging their love for environmental science with world building.

Available to hire

Ava Buccino is an illustrator who works with hand-painted textures, narrative illustration, and mixture of traditional and digital techniques along with bridging their love for environmental science with world building.

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Work Experience

Group Study Project at RISD Illustration
January 15, 2026 - June 1, 2026
Collaborated with other students to traditionally paint textures on 3D models and build a game level. Concepted, modeled, and textured props and a character, supporting an end-to-end asset creation pipeline.
Sci-fi and Fantasy Illustration (coursework) at RISD Illustration
September 1, 2025 - December 31, 2025
Focused on narrative concepting and rendering, developing concept art and illustration outcomes using Blender and Photoshop to strengthen storytelling-driven design.
Switch Board Operator and Horse Horse Revolution Beautiful Corner with Ryan Lesser
September 1, 2025 - December 31, 2025
Created 3D spaces using ZBrush, Blender, and Substance 3D Painter as part of an industry pipeline that covered concept art, modeling, texturing, and lighting/rendering. Worked with an industry professional art director and emphasized practical production steps.
Gall Wasp Researcher at RISD Nature Lab
July 1, 2025 - Present
Collected, organized, and labeled samples across Rhode Island. Coordinated with researchers and natural scientists in the field to support ongoing research efforts.
3D Environment for Games (course project) at RISD Illustration
January 15, 2025 - May 31, 2025
Worked with classmates to produce a game level using Unreal Engine, Substance 3D Painter, and ZBrush. Managed tasks under strict deadlines while maintaining constant communication in a team production setting.
Game Artist/Producer at Brown-RISD Game Designers
September 1, 2024 - Present
Art directed a team of 15 artists and programmers under strict deadlines for the game Parafish. Contributed as a 3D modeler and texture artist, supporting production from asset creation through integration in a game workflow.
Teaching/Studio Assistant at RISD
June 1, 2024 - Present
Assisted in the studio with professional communication between students and professor. Provided critique and feedback as students worked, and collaborated to organize the studio space to support creative production using paint and paint mediums.
Contract/Commission (illustration & painting)
January 1, 2019 - Present
Selected clients include Lionheart Wealth Management, The Brown Daily Herald, and The American Tapestry. Created custom paintings, editorial illustrations, and historical illustrations for business, editorial, exhibit, and personal uses. Communicated with clients to align work with their vision while meeting strict deadlines.

Education

Bachelors in Fine Art (Illustration) at Rhode Island School of Design
January 1, 2022 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Gaming, Media & Entertainment, Professional Services