Hi, I’m Avery Roberts. I’m a 3D artist and game design graduate with hands-on experience across a wide range of digital media, from fictional and real-life environments to UX/UI design, and I can manage projects from concept to final presentation. I excel at building immersive environments, creating polished assets, and delivering compelling visuals for visualization and interactive experiences. I’m seeking remote or hybrid opportunities in 3D content creation, visualization, or digital media production. I adapt quickly to critique, collaborate effectively with teams, and strive to translate references into believable worlds while optimizing for real-time performance.

Avery Roberts

Hi, I’m Avery Roberts. I’m a 3D artist and game design graduate with hands-on experience across a wide range of digital media, from fictional and real-life environments to UX/UI design, and I can manage projects from concept to final presentation. I excel at building immersive environments, creating polished assets, and delivering compelling visuals for visualization and interactive experiences. I’m seeking remote or hybrid opportunities in 3D content creation, visualization, or digital media production. I adapt quickly to critique, collaborate effectively with teams, and strive to translate references into believable worlds while optimizing for real-time performance.

Available to hire

Hi, I’m Avery Roberts. I’m a 3D artist and game design graduate with hands-on experience across a wide range of digital media, from fictional and real-life environments to UX/UI design, and I can manage projects from concept to final presentation. I excel at building immersive environments, creating polished assets, and delivering compelling visuals for visualization and interactive experiences.

I’m seeking remote or hybrid opportunities in 3D content creation, visualization, or digital media production. I adapt quickly to critique, collaborate effectively with teams, and strive to translate references into believable worlds while optimizing for real-time performance.

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Language

English
Advanced

Work Experience

3D Artist - Office Interior Recreation (Cinematic Study) at Self-Directed Project
January 1, 2025 - January 1, 2025
Recreated an interior scene using Autodesk Maya and Arnold Renderer. Developed custom textures for architectural surfaces using Substance Painter. Matched lighting to reference imagery and produced multiple variations. Applied rendering and composition techniques to deliver a polished final presentation.
3D Artist - Monster Ship (Narrative Environment) at Self-Directed Project
January 1, 2023 - January 1, 2023
Designed a story-driven environment focused on environmental storytelling and atmosphere. Produced 3D assets and textures and integrated them into a real-time engine. Applied lighting, composition, and cinematic camera techniques to enhance mood. Demonstrated iterative improvement based on critique and feedback.
3D Artist - River Tower (Lighting-Focused Environment) at Self-Directed Project
January 1, 2024 - January 1, 2024
Assembled and composed a 3D environment with emphasis on lighting design and mood. Sculpted terrain, adjusted UVs, and modified textures for visual cohesion. Developed multiple lighting scenarios to explore contrast and focal hierarchy. Optimized scene layout for real-time presentation.

Education

Bachelor of Arts in Digital Media, Cum Laude at Savannah College of Art and Design (SCAD)
January 1, 2022 - January 1, 2025

Qualifications

Dean's List
January 11, 2030 - February 26, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet