I am an animator and 3D artist with more than ten years of experience in 3D animation and over three years with Adobe Creative Suite and graphic design. I work across 3D modeling, UV texture mapping, rigging, and animation, and I enjoy collaborating on creative projects from concept through final output.
I’m also experienced with Windows and Mac, and I can adapt quickly across tools like Blender, Autodesk Maya, Unity, and other 3D/creative software. My strengths include clear communication, creative problem-solving, and a strong understanding of anatomy for realistic character work (humans, animals, and creatures).
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A squash and Stretch animation I’ve done in Autodesk Maya 21 days ago.
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