Senior Unity Engineer with 10+ years of experience building production-ready games and interactive systems across mobile and PC platforms. I specialize in mobile Unity (iOS / Android), modular gameplay architecture, performance optimization, and multiplayer client/server systems. I have led projects from prototype to store release, delivering stable, scalable, and maintainable code under real production constraints. My expertise includes: Unity 6 LTS & production pipelines Mobile performance profiling (CPU, memory, build size) Multiplayer architecture & state synchronization Advanced gameplay systems & data-driven design Custom Unity tools & editor extensions AR Foundation / mobile integrations when required I focus on reducing technical risk, structuring clean architectures, and delivering solutions aligned with business goals - not just features. Available for technical prototypes, system architecture, production stabilization, and complex Unity implementations.

Alexis Chrétien

Senior Unity Engineer with 10+ years of experience building production-ready games and interactive systems across mobile and PC platforms. I specialize in mobile Unity (iOS / Android), modular gameplay architecture, performance optimization, and multiplayer client/server systems. I have led projects from prototype to store release, delivering stable, scalable, and maintainable code under real production constraints. My expertise includes: Unity 6 LTS & production pipelines Mobile performance profiling (CPU, memory, build size) Multiplayer architecture & state synchronization Advanced gameplay systems & data-driven design Custom Unity tools & editor extensions AR Foundation / mobile integrations when required I focus on reducing technical risk, structuring clean architectures, and delivering solutions aligned with business goals - not just features. Available for technical prototypes, system architecture, production stabilization, and complex Unity implementations.

Available to hire

Senior Unity Engineer with 10+ years of experience building production-ready games and interactive systems across mobile and PC platforms.

I specialize in mobile Unity (iOS / Android), modular gameplay architecture, performance optimization, and multiplayer client/server systems. I have led projects from prototype to store release, delivering stable, scalable, and maintainable code under real production constraints.

My expertise includes:

Unity 6 LTS & production pipelines
Mobile performance profiling (CPU, memory, build size)
Multiplayer architecture & state synchronization
Advanced gameplay systems & data-driven design
Custom Unity tools & editor extensions
AR Foundation / mobile integrations when required

I focus on reducing technical risk, structuring clean architectures, and delivering solutions aligned with business goals - not just features.

Available for technical prototypes, system architecture, production stabilization, and complex Unity implementations.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate

Language

French
Fluent
English
Advanced

Work Experience

Founder & CTO at Awesome Game Concepts
January 1, 2023 - Present
Founded and leads Awesome Game Concepts, responsible for product strategy, game concept development, architecture, and end-to-end delivery of production mobile titles; overseeing cross-functional teams and ensuring high quality code, documentation, and accountability.
Lead Unity Developer at Next Decade & 9 Tales
March 1, 2022 - January 1, 2023
Led Unity development for multiplayer mobile titles, implementing core gameplay systems, client/server architecture, authentication, monetization, and live ops; delivered production-ready game logic and features with live constraints.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services