Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Yoruba
Fluent
Work Experience
Gameplay Programmer at Dimension11 Games (Legend of Orisha)
March 1, 2022 - November 4, 2025Built and optimized combat, enemy AI, and level progression systems using Unreal Engine 4/5 (C++ & Blueprints). Partnered with designers to prototype and iterate on gameplay mechanics, improving iteration speed using in-editor tools and Blueprints. Led internal QA initiatives: established bug-tracking workflows and validated gameplay stability, reducing reported issues by ~30%. Contributed to cross-platform optimization, maintaining 60+ FPS on mid-range hardware.
Gameplay Engineer at Axxon Network
March 1, 2024 - March 1, 2024Designed and implemented gameplay systems and back-end services (accounts, matchmaking, inventory, leaderboards) using Unreal Engine 5 and Azure PlayFab. Collaborated with designers and artists to prototype new gameplay features and ensure seamless integration of systems and visuals. Authored technical and design documentation to streamline cross-functional communication.
Gameplay Engineer at Axon Network
March 1, 2024 - March 1, 2024Designed and implemented gameplay systems including accounts, matchmaking, inventory, and leaderboards using Unreal Engine 5 and backend services. Collaborated with designers to prototype features and iterated quickly using in-editor tools and Blueprints. Authored technical and design documentation to streamline cross-functional communication. Contributed to cross-platform optimization, maintaining 60+ FPS on mid-range hardware.
Gameplay Programmer at Hybrid
March 1, 2022 - November 4, 2025Built and optimized combat, enemy AI, and level progression systems using Unreal Engine 4/5 (C++ & Blueprints). Partnered with designers to prototype features and accelerate iteration using in-editor tools. Led internal QA initiatives: established bug-tracking workflows and validated gameplay stability, reducing issues by ~30%. Contributed to cross-platform optimization, sustaining 60+ FPS on mid-range hardware.
Gameplay Programmer at Dimension 11 Games
March 1, 2022 - November 4, 2025Built and optimized combat, enemy AI, and level progression systems using Unreal Engine 4/5 (C++ & Blueprints). Partnered with designers to prototype and iterate on gameplay mechanics, improving iteration speed using in-editor tools and blueprints. Led internal QA initiatives: established bug-tracking workflows and validated gameplay stability, reducing reported issues by ~30%. Contributed to cross-platform optimization, maintaining consistent 60+ FPS on mid-range hardware.
Gameplay Programmer at Legends of Orisha (Games)
March 1, 2022 - November 22, 2025Built and optimized combat, enemy AI, and level progression systems using Unreal Engine 4/5 (C++ & Blueprints). Partnered with designers to prototype and iterate on gameplay mechanics, improving iteration speed using in-editor tools and blueprints. Led internal QA initiatives: established bug-tracking workflows and validated gameplay stability, reducing reported issues by ~30%. Contributed to cross-platform optimization, maintaining 60+ FPS on mid-range hardware.
Gameplay Programmer at Legend of Orisha
March 1, 2022 - November 22, 2025Built and optimized combat, enemy AI, and level progression systems using Unreal Engine 4/5 (C++ & Blueprints). Partnered with designers to prototype and iterate on gameplay mechanics, improving iteration speed using in-editor tools and Blueprints. Led internal QA initiatives: established bug-tracking workflows and validated gameplay stability, reducing reported issues by approximately 30%. Contributed to cross-platform optimization, maintaining 60+ FPS on mid-range hardware.
Education
B.Sc. Computer Engineering at Obafemi Awolowo University, Nigeria
January 11, 2030 - November 4, 2025B.Sc. Computer Engineering at Obafemi Awolowo University, Nigeria
January 11, 2030 - November 4, 2025B.S. in Computer Engineering at Obafemi Awolowo University, Nigeria
January 11, 2030 - November 4, 2025B.Sc. Computer Engineering at Obafemi Awolowo University, Nigeria
January 11, 2030 - November 4, 2025B.Sc. Computer Engineering at Obafemi Awolowo University
January 1, 2020 - January 1, 2024B.Sc. Computer Engineering at Obafemi Awolowo University, Nigeria
January 11, 2030 - November 22, 2025B.Sc. Computer Engineering at Obafemi Awolowo University, Nigeria
January 11, 2030 - November 22, 2025Qualifications
EA Software Engineering Virtual Experience
January 11, 2030 - November 4, 2025EA Software Engineering Virtual Experience
January 1, 2024 - November 4, 2025EA Software Engineering Virtual Experience
January 1, 2024 - November 4, 2025EA Software Engineering Virtual Experience
January 1, 2024 - November 4, 2025Electronic Arts Software Engineering Virtual Experience
March 1, 2024 - November 4, 2025EA Software Engineering Virtual Experience
January 1, 2024 - November 22, 2025EA Software Engineering Virtual Experience
January 1, 2024 - November 22, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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