Unity Game Developer with 3+ years of experience in designing and developing engaging 2D, 3D, and Augmented Reality (AR) games and applications. Skilled in building smooth gameplay mechanics, UI systems, animations, and optimized game performance across mobile platforms. Experienced in integrating Ads, In-App Purchases (IAP), and monetization systems to enhance user engagement and revenue generation. Passionate about creating interactive and immersive gaming experiences using Unity and C#. Strong understanding of game architecture, debugging, and delivering polished products from concept to deployment.

Azka Syed

Unity Game Developer with 3+ years of experience in designing and developing engaging 2D, 3D, and Augmented Reality (AR) games and applications. Skilled in building smooth gameplay mechanics, UI systems, animations, and optimized game performance across mobile platforms. Experienced in integrating Ads, In-App Purchases (IAP), and monetization systems to enhance user engagement and revenue generation. Passionate about creating interactive and immersive gaming experiences using Unity and C#. Strong understanding of game architecture, debugging, and delivering polished products from concept to deployment.

Available to hire

Unity Game Developer with 3+ years of experience in designing and developing engaging 2D, 3D, and Augmented Reality (AR) games and applications. Skilled in building smooth gameplay mechanics, UI systems, animations, and optimized game performance across mobile platforms. Experienced in integrating Ads, In-App Purchases (IAP), and monetization systems to enhance user engagement and revenue generation. Passionate about creating interactive and immersive gaming experiences using Unity and C#. Strong understanding of game architecture, debugging, and delivering polished products from concept to deployment.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Junior Game Developer at Octaloop Technologies
March 1, 2024 - December 1, 2024
Developed client- and product-based mobile games. Published games on iOS (TestFlight & App Store) and Android (Google Play Store). Designed and implemented 2D/3D gameplay mechanics. Integrated ads, in-app purchases, analytics, and backend services. Optimized performance for low-end and high-end devices. Collaborated with the development team to pre-test features and deliver high-quality releases on schedule.
Junior Game Developer at Funsol Technologies
March 1, 2024 - December 1, 2024
Developed and implemented hyper-casual games using Unity 3D, demonstrating strong proficiency in game mechanics, UI integration, and gameplay optimization. Identified, debugged, and resolved performance issues, enhancing game stability and ensuring smooth user experience across platforms. Collaborated with the development team to pre-test features and deliver high-quality releases within deadlines.
Game Developer at GameNock
January 1, 2025 - Present
Developed immersive gaming experiences with a focus on optimized gameplay, collaborating with the development team to deliver high-quality releases on time. Built multiple 2D/3D games in Unity, integrating PlayFab for player data, leaderboards, and backend services. Implemented AR-driven features and optimized game worlds; participated in feature pretests and quality assurance.
Unity Developer at Self Employed
March 1, 2024 - December 31, 2024
Developed and implemented hyper-casual games using Unity 3D, demonstrated strong proficiency in game mechanics, UI integration, and gameplay optimization. Identified, debugged, and resolved performance issues, enhancing game stability and delivering high-quality releases on schedule. Collaborated with the development team to pretest feature sets and deliver high-quality releases on schedule.
Unity Developer at GameNock
January 1, 2025 - January 1, 2026
Developed and implemented web-based Unity 3D games, including features and integrations; contributed to multiple projects.
Unity Developer at Self Employed / AR Foundation Projects
January 1, 2026 - Present
Developing augmented reality experiences for clients using Unity AR Foundation, covering both marker-based and markerless (image tracking and surface detection) use cases. Built Web AR projects enabling AR experiences directly in the browser without native app install. Implemented object instantiation and interaction in AR space, including placement, scaling, and manipulation of 3D assets in real-world environments.

Education

Bachelor of Science in Computer Games Development at Air University Islamabad Campus
August 1, 2019 - May 1, 2023
Bachelor of Science in Computer Games Development at Air University Islamabad Campus
August 20, 2019 - May 20, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment