I’m Azrin Islam, a concept artist and illustrator from Bangladesh with nearly 4 years of experience creating compelling game assets, characters, and environments. I enjoy translating ideas into visuals through a mix of illustration and matte painting, with a strong focus on perspective, light/shade, color palettes, and form. I’m especially motivated by character design and comic-style art, and I can work comfortably in both realistic and stylized styles.
I’ve worked with PC game teams as a concept artist, collaborating with art directors, game designers, 3D artists, developers, and producers to develop concepts that meet project requirements. My toolset includes Procreate, and I bring a structured teaching background too—having taught art fundamentals and supported learners from preschool level up to higher secondary students, as well as freelancing in illustration and storyboard work.
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