BEATRIZ BALLAI
- Rio de Janeiro, Brazil
- 1 project
I’m Beatriz Ballai, a 2D animator specializing in cut-out and frame-by-frame character animation, with deep expertise in Toon Boom Harmony.
About
I’m Beatriz Ballai, a 2D animator specializing in cut-out and frame-by-frame character animation, with deep expertise in Toon Boom Harmony. Since 2019, I’ve focused on expressive acting, strong posing, and polished timing—helping characters move clearly and perform convincingly across different styles and production needs. I also enjoy the full pipeline work, from rig adaptation and asset preparation to independent animation development and delivery through multiple review stages.
I’ve worked remotely with international studios and production teams, contributing to animated series and digital content released on platforms like Netflix, Prime Video, HBO Max, and YouTube. My recent experience includes building and adapting Toon Boom Harmony rigs, creating motion tests and walk cycles for pre-production, and animating complete short-form episodes or social media deliverables while maintaining consistent quality under fast turnarounds. I’m fluent in Portuguese and advanced in English, and I bring a collaborative, detail-oriented approach to every project.
- Joined April 2024
Skills· 12
Languages
- EnglishAdvanced
- PortugueseFluent
- ItalianIntermediate
Industry experience
- Media & Entertainment
- Education
- Professional Services
- Other
- Consumer Goods
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Projects · 1
Work experience· 107 roles
Remote 2D cut-out animation and rigging support. Created and adapted toon rigs in Toon Boom Harmony, prepared characters and production assets, and produced pre-production motion tests (walk cycles, jumps, blinks, and movement studies). Animated full sequences with expressive acting, posing, and timing, maintaining consistent quality and handling independent delivery within fast production turnarounds.
Built and adapted character rigs in Toon Boom Harmony, preparing characters, props, and animation-ready production assets. Developed pre-production motion tests and character movement studies (walk cycles, jumps, blinks, and specific movement references). Animated complete short-form episodes, emphasizing character acting, posing, performance timing, and consistent production-ready quality.
Produced cut-out and frame-by-frame character animation in Toon Boom Harmony for social media content, adapting the existing rig and preparing animation-ready assets. Developed character performance and animation language through independent animation and supporting production materials.
Education· 24
Certifications and awards· 29
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