Over a decade of experience in 3D animation dedicated to crafting believable, emotionally engaging character performances. Skilled in bringing semi-realistic humanoid characters to life through nuanced facial expressions, body language, and strong storytelling. Proficient in Blender, Maya, and Unreal Engine, with a deep understanding of anatomy, movement, and cinematic timing. Work spans commercials, TV series, and game cinematics for international studios, including projects such as LEGO Friends, Lellobee, and EverMerge. Comfortable collaborating in fully remote teams, adapting quickly to feedback, and maintaining polish under tight deadlines. Currently focused on expressive, dialogue-free storytelling where performance alone conveys emotion and intent—creating characters that resonate with audiences on a visual and emotional level.

client

Over a decade of experience in 3D animation dedicated to crafting believable, emotionally engaging character performances. Skilled in bringing semi-realistic humanoid characters to life through nuanced facial expressions, body language, and strong storytelling. Proficient in Blender, Maya, and Unreal Engine, with a deep understanding of anatomy, movement, and cinematic timing. Work spans commercials, TV series, and game cinematics for international studios, including projects such as LEGO Friends, Lellobee, and EverMerge. Comfortable collaborating in fully remote teams, adapting quickly to feedback, and maintaining polish under tight deadlines. Currently focused on expressive, dialogue-free storytelling where performance alone conveys emotion and intent—creating characters that resonate with audiences on a visual and emotional level.

Available to hire

Over a decade of experience in 3D animation dedicated to crafting believable, emotionally engaging character performances. Skilled in bringing semi-realistic humanoid characters to life through nuanced facial expressions, body language, and strong storytelling. Proficient in Blender, Maya, and Unreal Engine, with a deep understanding of anatomy, movement, and cinematic timing.

Work spans commercials, TV series, and game cinematics for international studios, including projects such as LEGO Friends, Lellobee, and EverMerge. Comfortable collaborating in fully remote teams, adapting quickly to feedback, and maintaining polish under tight deadlines.

Currently focused on expressive, dialogue-free storytelling where performance alone conveys emotion and intent—creating characters that resonate with audiences on a visual and emotional level.

See more

Language

English
Advanced
Urdu
Fluent

Work Experience

Animation Supervisor at Moonshot Animations
July 1, 2024 - Present
Direct a team of 12 animators to deliver 4+ episodes per month, improving turnaround by 20%. Coordinate with Asset, Rigging, Rendering, and Lighting teams, reducing delays by 10%. Resolve 50+ technical and creative challenges, ensuring timely, quality output. Streamline communication across 4 departments, accelerating project delivery by 2 weeks per quarter.
3D Animator at Pixel Zoo Animation
June 1, 2024 - October 24, 2025
Animated 3+ characters weekly for ‘Cozy Coupe’ and ‘Lellobee,’ maintaining 100% on-time delivery. Collaborated with 8 animators, reducing revisions by 25%. Innovated techniques that boosted storytelling, increasing viewer engagement by 15%. Improved workflows, cutting render times by 10%.
3D Animator at Bomper Studio
May 1, 2022 - October 24, 2025
Created 10+ 3D character animations, delivering ahead of deadlines. Delivered animations for 2 large projects, aligning with creative goals and client expectations. Reduced feedback rounds by 30% through consistency in style adaptation.
3D Animator at M2 Animation
February 1, 2022 - October 24, 2025
Brought to life 3+ characters per episode for ‘LEGO Friends’ seasons 2 and 3, enhancing realism using reference footage. Participated in 20+ creative reviews, implementing feedback and meeting deadlines early. Reduced client revisions by 15%, ensuring high-quality animation.
Senior Animator at Baqar Rizvi
November 1, 2018 - October 24, 2025
Led animation for commercials and 'Arthur and The Minimoys,' delivering 30+ animations, improving client satisfaction by 20%. Fostering collaboration and reducing project time by 10%. Solved complex animation issues, improving team efficiency and final output.
Senior Character Animator at Waadi Animations
August 1, 2016 - October 24, 2025
Led 3D animation for 'Teen Bahadur,' creating 35+ character animations aligned with the film’s vision. Mentored 4 junior animators, increasing their productivity by 30%. Worked with department heads to meet deadlines, reducing delays by 15%.
3D Animator at ICE Animations Pvt. Ltd.
August 1, 2015 - October 24, 2025
Animated 50+ scenes for 'AL MANSOUR' on tight deadlines for Cartoon Network Arabic. Collaborated with rigging and lighting teams to streamline production, improving output by 12%. Contributed to successful client content delivery across 3 major projects.
Animation Supervisor at Moonshot Animations
July 1, 2024 - October 27, 2025
Direct a team of 12 animators to deliver 4+ episodes per month, improving turnaround by 20%. Coordinate with Asset, Rigging, Rendering, and Lighting teams, reducing delays by 10%. Resolve 50+ technical and creative challenges, ensuring timely, quality output. Streamline communication across 4 departments, accelerating project delivery by 2 weeks per quarter.
3D Animator - remote at Pixel Zoo Animation
June 1, 2024 - June 1, 2024
Animated 3+ characters weekly for 'Cozy Coupe' and 'Lellobee,' maintaining 100% on-time delivery. Collaborated with 8 animators, reducing revisions by 25% across 2 international projects. Innovated techniques that boosted storytelling, increasing viewer engagement by 15%. Improved workflows, cutting render times by 10%.
3D Animator - remote at Bomper Studio
May 1, 2022 - May 1, 2022
Created 10+ 3D character animations, delivering ahead of deadlines. Delivered animations for 2 large projects, aligning with creative goals and client expectations. Reduced feedback rounds by 30% through consistency in style adaptation.
3D Animator at M2 Animation
February 1, 2022 - February 1, 2022
Brought to life 3+ characters per episode for 'LEGO Friends' seasons 2 and 3, enhancing realism using reference footage. Participated in 20+ creative reviews, implementing feedback and meeting deadlines early. Reduced client revisions by 15%, ensuring high-quality animation.
Senior Animator at Baqar Rizvi
November 1, 2018 - November 1, 2018
Led animation for commercials and 'Arthur and The Minimoys,' delivering 30+ animations, improving client satisfaction by 20%. Fostering collaboration and reducing project time by 10%. Solved complex animation issues, improving team efficiency and final output.
Senior Character Animator at Waadi Animations
August 1, 2016 - August 1, 2016
Led 3D animation for 'Teen Bahadur,' creating 35+ character animations aligned with the film’s vision. Mentored 4 junior animators, increasing their productivity by 30%. Worked with department heads to meet deadlines, reducing delays by 15%.
3D Animator at ICE Animations Pvt. Ltd.
August 1, 2015 - August 1, 2015
Animated 50+ scenes for 'AL MANSOUR' on tight deadlines for Cartoon Network Arabic. Collaborated with rigging and lighting teams to streamline production, improving output by 12%. Contributed to successful client content delivery across 3 major projects.

Education

Creature Animation locomotion workshop at iAnimate
September 1, 2022 - December 1, 2022
Animation, Interactive Technology, Video Graphics and Special Effects at Arena Animation
April 1, 2009 - March 1, 2012
Commerce at Karachi University
July 1, 2008 - June 1, 2010
Creature Animation locomotion workshop at iAnimate
September 1, 2022 - December 1, 2022
Animation, Interactive Technology, Video Graphics and Special Effects at Arena Animation
April 1, 2009 - March 1, 2012
Commerce at Karachi University
July 1, 2008 - June 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet