Jim Zhao
About
- 4 years' experience
- Joined September 2025
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Education
- Computers & Electronics
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Work experience· 24 roles
Developed the core gameplay ‘shadow step’ (teleport to the nearest stealth area) and UI using blueprint/C++ with game designers; set up character animation blueprint, cloth simulation, state machines and AI behavior trees by collaborating with artists; conducted multiple rounds of playtesting with a total of 750 players; iterated based on feedback and achieved a 94% positive rating.
Developed the core gameplay ‘shadow step’ (teleport to the nearest stealth area) and UI using Blueprint/C++ with game designers; set up character animation blueprint, cloth simulation, state machines and AI behavior tree by collaborating with artists; conducted multiple rounds of playtesting with 750 players and iterated based on feedback to achieve a 94% positive rating.
Developed the core gameplay 'shadow step' (teleport to the nearest stealth area) and UI using blueprint/C++ with game designers. Set up character animation blueprint, cloth simulation, state machines and AI behavior tree by collaborating with artists. Conducted multiple rounds of playtesting with 750 players; iterated based on feedback and achieved a 94% positive rating.
Education· 6
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