Hi, I’m Baruch Zevolun. I’m a seasoned 3D Artist with a strong background in professional studio environments, bringing real-world lighting, photography, and cinematography know-how to every project. I’m a natural troubleshooter who stays creative and productive under pressure, thriving in dynamic teams and fast-changing environments. I love turning concept into polished visuals, collaborating closely with supervisors and clients to incorporate feedback and meet deadlines. When I’m not building scenes or refining lighting, I enjoy mentoring others and sharing techniques to help teams shine.

Baruch Zevolun

Hi, I’m Baruch Zevolun. I’m a seasoned 3D Artist with a strong background in professional studio environments, bringing real-world lighting, photography, and cinematography know-how to every project. I’m a natural troubleshooter who stays creative and productive under pressure, thriving in dynamic teams and fast-changing environments. I love turning concept into polished visuals, collaborating closely with supervisors and clients to incorporate feedback and meet deadlines. When I’m not building scenes or refining lighting, I enjoy mentoring others and sharing techniques to help teams shine.

Available to hire

Hi, I’m Baruch Zevolun. I’m a seasoned 3D Artist with a strong background in professional studio environments, bringing real-world lighting, photography, and cinematography know-how to every project. I’m a natural troubleshooter who stays creative and productive under pressure, thriving in dynamic teams and fast-changing environments.

I love turning concept into polished visuals, collaborating closely with supervisors and clients to incorporate feedback and meet deadlines. When I’m not building scenes or refining lighting, I enjoy mentoring others and sharing techniques to help teams shine.

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Language

English
Fluent

Work Experience

Freelance 3D Artist at Freelance - Montreal
September 1, 2023 - Present
Performed diverse 3D generalist tasks for client projects, including presentations and VFX tasks. Managed timelines and coordinated with clients to meet deadlines.
Lighting Artist at Ghost VFX
November 1, 2021 - September 1, 2023
Created photorealistic CG lighting for TV shows; lit and rendered shots using Maya and Houdini Solaris, ensuring shot sequence continuity; troubleshooted creative and technical issues.
Lighting/Compositing Artist at Stellar Creative Lab
April 1, 2021 - November 1, 2021
Lit and rendered full CG shots in Maya; composited in Nuke; maintained shot sequence continuity; collaborated with supervisors and clients to incorporate feedback during approvals.
FX Artist at 2 Animism Studio
January 1, 2021 - March 1, 2021
Created dust, smoke, and sand effects and Vellum cloth simulations for large crowd scenes; used Houdini for simulations; rendered with Mantra & Redshift; delivered renders and passes to the compositing department.
FX Artist at A+E Entertainment
November 1, 2019 - March 1, 2020
Researched and created realistic large-scale ocean simulations, boat wakes, foam, spray; utilized Houdini for simulations; rendered using Mantra & Redshift; collaborated closely with compositors and delivered renders/passes.
Animation Production Instructor at Langara College
September 1, 2019 - April 1, 2021
Taught compositing in After Effects and supported students in final demo submissions.
3D Generalist Artist at Freelance
September 1, 2023 - Present
Worked on various projects as a 3D Generalist Artist, handling presentation tasks and various VFX tasks; Managed project timelines and coordinated with clients.
Freelance 3D Artist at Self-employed (Montreal)
September 1, 2023 - Present
Various projects as a 3D Generalist Artist, presentation and various VFX tasks. Managed project timelines to ensure deadlines are met, coordinated with clients.
3D Generalist Artist at Freelance (Self-employed) - Montreal
September 1, 2023 - Present
Performed 3D generalist tasks across various projects, including presentation and VFX work; managed project timelines and coordinated with clients to ensure deadlines were met.

Education

Diploma in VFX for Film & Television at Vancouver Institute of Media Arts (VanArts)
January 11, 2030 - January 8, 2026

Qualifications

Graduated with honors
January 11, 2030 - January 8, 2026
Award for Excellence in Teaching 3D Design
January 11, 2030 - January 8, 2026
Golden Lens Award for Best Second Camera Assistant for Music Clips
January 11, 2030 - January 8, 2026
Graduated with honors
January 11, 2030 - January 8, 2026
Award for Excellence in Teaching 3D Design at HIT (Israel)
January 11, 2030 - January 8, 2026
Golden Lens Award for Best Second Camera Assistant for Music Clips
January 11, 2030 - January 8, 2026
Award for Excellence in Teaching 3D Design
January 11, 2030 - January 8, 2026
Golden Lens Award for Best Second Camera Assistant for Music Clips
January 11, 2030 - January 8, 2026
Graduated with honors, Vancouver Institute of Media Arts (VanArts)
January 11, 2030 - January 8, 2026
Award for Excellence in Teaching 3D Design
January 11, 2030 - January 8, 2026
Golden Lens Award for Best Second Camera Assistant for Music Clips
January 11, 2030 - January 8, 2026

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet, Other