Hey everyone, my name is Kate and I’ve been working as a character rigger for over 11 years, including as a Lead Rigger. I have extensive experience in launching projects, working together with modelers and animators as well as other departments involved in production. I have a good knowledge of human and animal anatomy and the mechanics of their movements as applied to animation in games and cartoons. I am well versed in character topology and have an understanding of the proper deformation of silhouettes depending on the style of the project. I have experience creating face blends for animated cartoon series characters. I know how to create texture rigs. I am familiar with various conveyors and can customize rigs for specific productions.
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