Hey everyone, my name is Kate and I've been working as a character rigger for over 11 years, including as a Lead Rigger. I have extensive experience in launching projects, working together with modelers and animators as well as other departments involved in production. I have a good knowledge of human and animal anatomy and the mechanics of their movements as applied to animation in games and cartoons. I am well versed in character topology and have an understanding of the proper deformation of silhouettes depending on the style of the project. I have experience creating face blends for animated cartoon series characters. I know how to create texture rigs. I am familiar with various conveyors and can customize rigs for specific productions.

Kate

Hey everyone, my name is Kate and I've been working as a character rigger for over 11 years, including as a Lead Rigger. I have extensive experience in launching projects, working together with modelers and animators as well as other departments involved in production. I have a good knowledge of human and animal anatomy and the mechanics of their movements as applied to animation in games and cartoons. I am well versed in character topology and have an understanding of the proper deformation of silhouettes depending on the style of the project. I have experience creating face blends for animated cartoon series characters. I know how to create texture rigs. I am familiar with various conveyors and can customize rigs for specific productions.

Available to hire

Hey everyone, my name is Kate and I’ve been working as a character rigger for over 11 years, including as a Lead Rigger. I have extensive experience in launching projects, working together with modelers and animators as well as other departments involved in production. I have a good knowledge of human and animal anatomy and the mechanics of their movements as applied to animation in games and cartoons. I am well versed in character topology and have an understanding of the proper deformation of silhouettes depending on the style of the project. I have experience creating face blends for animated cartoon series characters. I know how to create texture rigs. I am familiar with various conveyors and can customize rigs for specific productions.

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Language

Work Experience

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Education

High Education at Penza State Agricultural Academy
September 1, 2001 - July 21, 2006

Qualifications

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Industry Experience

Gaming, Other

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