I’m a game developer passionate about building engaging experiences with the Unity engine. I’m currently shaping projects at Polymorphic Games (University of Idaho) and experimenting with particle simulations using evolutionary models to explore complex systems. Before that, I helped ship backend tools as an R&D intern at Agency Software and gained hands-on work experience in a fast-paced hospitality setting at Olive Garden, where I learned reliability, teamwork, and customer focus. I’m excited to keep growing as a versatile developer who can bridge game design, software engineering, and user-focused product development.

Ben Bonus

I’m a game developer passionate about building engaging experiences with the Unity engine. I’m currently shaping projects at Polymorphic Games (University of Idaho) and experimenting with particle simulations using evolutionary models to explore complex systems. Before that, I helped ship backend tools as an R&D intern at Agency Software and gained hands-on work experience in a fast-paced hospitality setting at Olive Garden, where I learned reliability, teamwork, and customer focus. I’m excited to keep growing as a versatile developer who can bridge game design, software engineering, and user-focused product development.

Available to hire

I’m a game developer passionate about building engaging experiences with the Unity engine. I’m currently shaping projects at Polymorphic Games (University of Idaho) and experimenting with particle simulations using evolutionary models to explore complex systems.

Before that, I helped ship backend tools as an R&D intern at Agency Software and gained hands-on work experience in a fast-paced hospitality setting at Olive Garden, where I learned reliability, teamwork, and customer focus. I’m excited to keep growing as a versatile developer who can bridge game design, software engineering, and user-focused product development.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Game Developer at Polymorphic Games - University of Idaho
January 1, 2025 - Present
Worked in the Unity Game Engine to create a variety of games and experiences. Utilized an evolutionary model to develop a complex simulation of particles.
R & D Intern at Agency Software
January 1, 2025 - August 14, 2025
Worked on several backend tools to help increase efficiency. Caught up on backlog of tasks and collaborated to debug the main product during this remote internship based in Coeur d’Alene, Idaho.
Dish Machine Operator (Production) at Olive Garden
November 1, 2023 - August 14, 2025
Washed dishes and stored them efficiently in a fast-paced kitchen environment. Also cooked and prepared breadsticks for customers.
Game Developer at Polymorphic Games
January 1, 2025 - Present
Worked in the Unity Game Engine to create a variety of Games and experiences. Used an evolutionary model to create a complex simulation of particles.
R&D Intern at Agency Software
January 1, 2025 - October 20, 2025
Worked on several back end tools to help increase efficiency. Caught up on backlog of tasks. Worked to debug our main product.
DMO (Dish Machine Operator) at Olive Garden
November 1, 2023 - October 20, 2025
Washed dishes and put them away in a fast-paced kitchen environment. Cooked and prepared bread sticks for customers.

Education

Bachelor's Degree at University of Idaho
August 1, 2024 - August 14, 2025
Associate's Degree at North Idaho College
August 1, 2021 - May 1, 2024
Bachelor's Degree at University of Idaho
August 1, 2024 - October 20, 2025
Associate's Degree at North Idaho College
August 1, 2021 - May 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Retail, Education, Travel & Hospitality, Professional Services