I've been in professional game developer for 3 years and a graduate with a Master's in game development, as well as having worked on personal projects throughout my personal time. I'm a generalist so I'm skilled in all tasks in the development process, and would love to work on your project! Check out my portfolio here: _Website not available. Sign in: https://www.twine.net/signup_

Ben Windley

I've been in professional game developer for 3 years and a graduate with a Master's in game development, as well as having worked on personal projects throughout my personal time. I'm a generalist so I'm skilled in all tasks in the development process, and would love to work on your project! Check out my portfolio here: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’ve been in professional game developer for 3 years and a graduate with a Master’s in game development, as well as having worked on personal projects throughout my personal time. I’m a generalist so I’m skilled in all tasks in the development process, and would love to work on your project!

Check out my portfolio here:
Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Beginner
Beginner

Language

English
Fluent

Work Experience

Game Developer at Lab42 Games
November 1, 2021 - July 1, 2024
Turned an existing PC game into a VR adaptation in Unity with a small team. Transformed rhythm-based weapons into intuitive interactive objects. Created accessibility features such as handedness and gameplay comfort features. Developed FMOD integration for audio across Quest, Valve Index, HTC Vive, and PSVR. Worked on the implementation and modification of FMOD within the project. Contributed to an unannounced build in Unity.
Unity Developer at Okko Health
June 1, 2019 - July 1, 2019
Collaborated with researchers to design, create, and playtest minigames. Developed shaders in HLSL to accurately reproduce medical eye-tests digitally.
Unity Developer at Okko Health
March 1, 2020 - April 1, 2020
Collaborated with researchers to design, create, and playtest minigames. Developed shaders in HLSL to accurately reproduce medical eye-tests digitally.
PAL Leader at University of the West of England
September 1, 2017 - August 1, 2018
Led Peer Assisted Learning sessions, supported students, and contributed to curriculum improvements.
Unity Developer at Learning Labs
April 1, 2021 - October 1, 2021
Led the engine-side implementation of a redesign with UI and UX designers; contributed to performance optimizations to run on PC and WebGL at over 30 fps on budget laptops.
Unity Developer at The VirtuaLab
August 1, 2020 - April 1, 2021
Contributed to creating a conference and convention platform for virtual events; developed a move and LoD system in Photon to increase users from 15 to 200; led optimization to run on PC and WebGL at over 30 fps on budget laptops.

Education

MSc in Games Development (Distinction) at University of the West of England
January 1, 2019 - January 1, 2020
BSc in Games Technology (First Class) at University of the West of England
January 1, 2016 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Beginner
Beginner

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