Hello, my name is Benedict, a very recent Information Technology graduate of Macquarie University. I was looking through job websites and saw the offer. I recently graduated, so I have no other time commitments from Monday - Sunday. I am available to start immediately. I have developed and successfully deployed a game, Ransack on Itch Io for my Student Project, as well as have finished a project for Yiliyapinya where I developed a VR Brain Health game, during which I used Jira in order to keep track of all the tasks that needed to be done. Both of these 2 projects were exclusively done in Unity with an Agile Methodlogy which required me to research and learn new techniques which allowed me to excel. I've volunteered and helped run Macquarie's University's Open Day presenting the Bachelors of Games Design and Development event about 3 times, and all of those require communication and good will to organize and pull off. Additionally I've worked in teams for both my tabletop society role as well as when I worked at Good Games. I had to organize and collaborate with other game masters as well as during my developer projects, while in the latter I had to work in a retail environment with my team so I know the importance of teamwork.

Benedict Edward Clayton

Hello, my name is Benedict, a very recent Information Technology graduate of Macquarie University. I was looking through job websites and saw the offer. I recently graduated, so I have no other time commitments from Monday - Sunday. I am available to start immediately. I have developed and successfully deployed a game, Ransack on Itch Io for my Student Project, as well as have finished a project for Yiliyapinya where I developed a VR Brain Health game, during which I used Jira in order to keep track of all the tasks that needed to be done. Both of these 2 projects were exclusively done in Unity with an Agile Methodlogy which required me to research and learn new techniques which allowed me to excel. I've volunteered and helped run Macquarie's University's Open Day presenting the Bachelors of Games Design and Development event about 3 times, and all of those require communication and good will to organize and pull off. Additionally I've worked in teams for both my tabletop society role as well as when I worked at Good Games. I had to organize and collaborate with other game masters as well as during my developer projects, while in the latter I had to work in a retail environment with my team so I know the importance of teamwork.

Available to hire

Hello, my name is Benedict, a very recent Information Technology graduate of Macquarie University. I was looking through job websites and saw the offer.

I recently graduated, so I have no other time commitments from Monday - Sunday. I am available to start immediately.

I have developed and successfully deployed a game, Ransack on Itch Io for my Student Project, as well as have finished a project for Yiliyapinya where I developed a VR Brain Health game, during which I used Jira in order to keep track of all the tasks that needed to be done. Both of these 2 projects were exclusively done in Unity with an Agile Methodlogy which required me to research and learn new techniques which allowed me to excel.

I’ve volunteered and helped run Macquarie’s University’s Open Day presenting the Bachelors of Games Design and Development event about 3 times, and all of those require communication and good will to organize and pull off.

Additionally I’ve worked in teams for both my tabletop society role as well as when I worked at Good Games. I had to organize and collaborate with other game masters as well as during my developer projects, while in the latter I had to work in a retail environment with my team so I know the importance of teamwork.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Tech Talk Event Organizer at Toyota Astra Company
February 1, 2024 - October 2, 2025
Organized a tech talk event and used Microsoft Power Automate to automate emails that sign up upon approval by a higher up.
Game Designer at Occult Card Game
June 1, 2023 - October 2, 2025
Did majority of the work for the rules, resources system and card abilities to create engaging gameplay. Worked together as a core member in a group of 3 to produce a table top game.
Dungeon Master at Macquarie Tabletop Society
February 1, 2025 - October 2, 2025
Responsible for running one of the game's settings within the Macquarie Tabletop Society. Worked with 3 other Dungeon Masters to run weekly games with members of the society.
Lead Developer at VR Brain Health Game Project
June 1, 2025 - October 2, 2025
Lead Developer in a VR Brain Health game project for Yiliya Pinya. Worked with a team of four to design, code and implement core gameplay features.
Technology Event Coordinator at Toyota Astra Company
January 1, 2024 - February 1, 2024
Organized a Tech Talk event and leveraged Microsoft Power Automate to automate email signups and approvals, improving event coordination and communication.
Retail Assistant at Good Games
October 1, 2025 - January 1, 2026
Assisted customers in selecting products, maintained a clean and orderly store, and supported stock management during the Christmas rush to ensure efficient service.
Dungeon Master at Macquarie Tabletop Society
February 1, 2024 - February 1, 2025
Responsible for running one of the game's settings; collaborated with three other Dungeon Masters to run weekly tabletop sessions and keep players engaged.
Lead Developer at Yiliya
March 1, 2025 - June 1, 2025
Lead a small development team (4 people) to code a VR Brain Health game; contributed to design, management, and creation of gameplay features for a VR project.
Core Team Member at Occult Card Game (Personal Project)
February 1, 2023 - June 1, 2023
Worked as a core member to develop the game rules, card abilities, and resource systems; conducted playtests to refine gameplay and data-driven decisions.

Education

Bachelor of Game Design and Development at Macquarie University
February 1, 2022 - June 1, 2025
Bachelor of Game Design and Development at Macquarie University
February 1, 2022 - June 1, 2025

Qualifications

Provide Responsible Service of Alcohol
September 1, 2022 - September 1, 2027
Provide Responsible Service of Alcohol
September 1, 2022 - September 1, 2027

Industry Experience

Gaming, Software & Internet, Education, Professional Services, Media & Entertainment

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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