Benjamin Hizman
Hi, I'm Benjamin Hizman. I'm a computer science graduate with hands-on experience building gameplay systems in Unity using C.
About
Hi, I’m Benjamin Hizman. I’m a computer science graduate with hands-on experience building gameplay systems in Unity using C#. I enjoy turning ideas into playable experiences and tackling technical challenges in game development and web design.
Currently I’m working on Hue Runner and have contributed to Soul of Steel by implementing core gameplay systems. I am proficient in C#, Unity, and front-end web tech, and I love learning new tools to improve my craft.
- 2 years' experience
- Joined January 2026
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
Work experience· 8 roles
Implementing space-manipulation and dimension-switching gameplay mechanics in Unity using C#.
Implementing space-manipulation and dimension-switching gameplay mechanics in Unity using C#.
Implemented space-manipulation and dimension-switching gameplay mechanics in Unity using C#.
Education· 5
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