I'm Benjamin Joseph McKemmish, a motivated and technically skilled audio engineer and sound designer based in Sydney, Australia. With 8+ years of hands-on experience in music production, mixing, and sound design, I deliver high-quality, professional tracks and sound for a range of media projects. I released a debut single on an internationally recognized record label and have worked with major studios to place music in games such as Forza Horizon 5. I'm proficient in industry-standard DAWs and audio tools, with a strong understanding of synthesis, editing, and post-production workflows. I'm seeking opportunities to apply my creative and technical expertise in studio, production, and media environments.

Benjamin Joseph McKemmish

I'm Benjamin Joseph McKemmish, a motivated and technically skilled audio engineer and sound designer based in Sydney, Australia. With 8+ years of hands-on experience in music production, mixing, and sound design, I deliver high-quality, professional tracks and sound for a range of media projects. I released a debut single on an internationally recognized record label and have worked with major studios to place music in games such as Forza Horizon 5. I'm proficient in industry-standard DAWs and audio tools, with a strong understanding of synthesis, editing, and post-production workflows. I'm seeking opportunities to apply my creative and technical expertise in studio, production, and media environments.

Available to hire

I’m Benjamin Joseph McKemmish, a motivated and technically skilled audio engineer and sound designer based in Sydney, Australia. With 8+ years of hands-on experience in music production, mixing, and sound design, I deliver high-quality, professional tracks and sound for a range of media projects.

I released a debut single on an internationally recognized record label and have worked with major studios to place music in games such as Forza Horizon 5. I’m proficient in industry-standard DAWs and audio tools, with a strong understanding of synthesis, editing, and post-production workflows. I’m seeking opportunities to apply my creative and technical expertise in studio, production, and media environments.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Independent Music Producer at Aperture
January 1, 2024 - Present
Produced, mixed, and mastered original tracks for commercial release. Released debut single on Girlfriend Records with international distribution. Collaborated with Microsoft Studios to place music in games such as Forza Horizon 5. Designed original synth patches and audio textures for EDM/IDM/Sound design and music production. Managed end-to-end production pipeline, including composition, sound design, mixing, mastering, and promotion. Invested over 5,000 hours into Music Production/Sound Design/Audio editing/Modular Synthesis since 2018.

Education

Cert IV in Electronic Music Production at TAFE NSW
January 11, 2030 - March 4, 2026
Cert IV in Electronic Music Production at TAFE NSW
January 11, 2030 - March 4, 2026

Qualifications

Cert IV in Electronic Music Production
January 11, 2030 - March 4, 2026
Cert IV in Electronic Music Production
January 11, 2030 - March 4, 2026

Industry Experience

Media & Entertainment, Other, Gaming