I'm Berkay Kalender, a Game Designer & Technical Artist with a foundation in psychology and hands-on experience shipping games. I design player-centered experiences that resonate emotionally, blending artistic vision with technical implementation. I’m proficient with Unreal Engine 5 and Unity, and I leverage psychology to craft motivating narratives and behavioral systems that keep players engaged. My work spans cinematic cutscenes, level design, character art, and UI/UX. I enjoy collaborating in agile teams and bridging creative ideas with practical tech to deliver polished experiences.

BERKAY KALENDER

I'm Berkay Kalender, a Game Designer & Technical Artist with a foundation in psychology and hands-on experience shipping games. I design player-centered experiences that resonate emotionally, blending artistic vision with technical implementation. I’m proficient with Unreal Engine 5 and Unity, and I leverage psychology to craft motivating narratives and behavioral systems that keep players engaged. My work spans cinematic cutscenes, level design, character art, and UI/UX. I enjoy collaborating in agile teams and bridging creative ideas with practical tech to deliver polished experiences.

Available to hire

I’m Berkay Kalender, a Game Designer & Technical Artist with a foundation in psychology and hands-on experience shipping games. I design player-centered experiences that resonate emotionally, blending artistic vision with technical implementation. I’m proficient with Unreal Engine 5 and Unity, and I leverage psychology to craft motivating narratives and behavioral systems that keep players engaged.

My work spans cinematic cutscenes, level design, character art, and UI/UX. I enjoy collaborating in agile teams and bridging creative ideas with practical tech to deliver polished experiences.

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Language

Turkish
Fluent
English
Advanced
Lithuanian
Beginner

Work Experience

Cinematic Cutscene Director at Istanbul Bilgi University
January 1, 2024 - December 31, 2024
Directed and produced a cinematic sequence in Unreal Engine 5 for a university cinematography course; managed full pipeline (scriptwriting, storyboarding, scene composition, lighting, and post-production); utilized Sequencer, Metahuman, Megascans, and Mixamo; delivered a polished cutscene with no prior 3D animation experience.
Level Designer & Artist at Google Game Academy
January 1, 2022 - December 31, 2022
Shipped 'The Catio' platformer as level designer and artist within bootcamp deadline.
Solo Developer at Global Game Jam Lithuania
January 1, 2026 - January 31, 2026
Created 'WORN' psychological horror game as a solo developer for Global Game Jam Lithuania.
Trainee, Intensive Game Development Program
January 1, 2022 - December 31, 2022
Selected among the top 0.1% from 34,000+ applicants for an intensive game development program; shipped 'The Catio' platformer as level designer and artist; maintained 100% positive client feedback through clear communication.
Freelance Game Designer & Artist at Freelance
January 1, 2022 - Present
Delivered 20+ character designs and game assets for indie studios and entertainment clients. Created game-ready sprites, UI elements, and promotional visuals.

Education

Bachelor of Arts in Multimedia Design at Vilnius Gediminas Technical University
January 1, 2025 - February 16, 2026
Bachelor of Arts in Psychology (Honor Degree) at Istanbul Bilgi University
January 1, 2020 - January 1, 2025
CS50x: Introduction to Computer Science at Harvard
January 1, 2021 - January 1, 2021
Game Development with Unity at Google Academy
January 1, 2022 - January 1, 2022
Agile Project Management at Google Career Certificate
January 1, 2022 - January 1, 2022

Qualifications

CS50x: Introduction to Computer Science
January 1, 2021 - January 1, 2021
Game Development with Unity
January 1, 2022 - January 1, 2022
Agile Project Management
January 1, 2022 - January 1, 2022
Game Jam with AI
January 1, 2024 - January 1, 2024

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services