I am a VFX and 3D artist with expertise in modeling, texturing, lighting, and simulations. I continuously advance my skills through specialized training at 3D Sense Media School in Singapore and gain hands-on experience with industry-standard tools and workflows to produce cinematic visuals. My projects focus on simulations and composition, applying dynamics, particles, and effects to deliver immersive visuals for film, games, and immersive experiences. I regularly iterate on feedback from peers and clients, pushing artistic and technical boundaries with a passion for delivering high-quality visuals for film, games, and immersive experiences.

Nagarajan Bharath Ram

I am a VFX and 3D artist with expertise in modeling, texturing, lighting, and simulations. I continuously advance my skills through specialized training at 3D Sense Media School in Singapore and gain hands-on experience with industry-standard tools and workflows to produce cinematic visuals. My projects focus on simulations and composition, applying dynamics, particles, and effects to deliver immersive visuals for film, games, and immersive experiences. I regularly iterate on feedback from peers and clients, pushing artistic and technical boundaries with a passion for delivering high-quality visuals for film, games, and immersive experiences.

Available to hire

I am a VFX and 3D artist with expertise in modeling, texturing, lighting, and simulations. I continuously advance my skills through specialized training at 3D Sense Media School in Singapore and gain hands-on experience with industry-standard tools and workflows to produce cinematic visuals. My projects focus on simulations and composition, applying dynamics, particles, and effects to deliver immersive visuals for film, games, and immersive experiences. I regularly iterate on feedback from peers and clients, pushing artistic and technical boundaries with a passion for delivering high-quality visuals for film, games, and immersive experiences.

See more

Language

English
Fluent

Work Experience

Senior 3D Generalist at iRex Studio
May 1, 2024 - September 13, 2025
Overseeing modeling, texturing, and lighting for client projects. Led a team of artists at iRex Studio; managed project visualization from concept to final delivery, ensuring alignment with client expectations. Streamlined workflow to improve efficiency, achieving a 20% reduction in project turnaround time.
Senior 3D Generalist at iRex Studio
May 1, 2024 - September 15, 2025
Overseeing modelling, texturing, and lighting; managed project visualization from concept to final delivery; ensured alignment with client expectations; streamlined workflow to improve efficiency; achieved 20% reduction in project turnaround time.
Senior 3D Generalist at iRex Studio
May 1, 2024 - September 15, 2025
Led team of artists at iRex Studio, overseeing modelling, texturing, and lighting. Managed project visualization from concept to final delivery, ensuring alignment with client expectations. Streamlined workflows to improve efficiency, achieving a 20% reduction in project turnaround time.

Education

Diploma in 3D Modelling, Animation & VFX at 3D Sense Media School - Singapore
July 1, 2024 - July 1, 2025
Master of Science in Game Technology at Alagappa University - India
July 1, 2020 - April 1, 2022
Bachelor of Commerce - Professional Accounting at Bharathiar University - India
June 1, 2013 - April 1, 2016

Qualifications

3D Artist
March 1, 2022 - October 31, 2023
Senior 3D Artist
December 1, 2023 - May 31, 2024

Industry Experience

Media & Entertainment, Gaming, Software & Internet