Bhardwaj Piyush
I’m a 3D Character & Asset Artist focused on creating game-ready and cinematic character work, including hard-surface and organic prop modeling, accurate anatomy-based sculpting, and detailed facial and surface work.
About
I’m a 3D Character & Asset Artist focused on creating game-ready and cinematic character work, including hard-surface and organic prop modeling, accurate anatomy-based sculpting, and detailed facial and surface work. I enjoy turning concepts into production-ready assets with optimized topology, clean UV/UDIMs, and high-quality texturing using industry-standard workflows.
I’ve been working at Zentroid Studios (Mohali and Chandigarh) where I develop realistic material details like leather, fabric, rubber, stitching, and sole finishes, and I support end-to-end asset development for visually compelling results. My background also includes a strong foundation in PBR texturing, retopology for deformation, and real-time asset preparation, and I’m comfortable presenting my work through showreels, texture breakdowns, and final renders.
- 1 year's experience
- Joined October 2026
Industry experience
- Gaming
- Media & Entertainment
Work experience
Developed accurate material details across a range of surfaces including leather, fabric, rubber, stitching, and sole finishes. Worked on character/asset production with an emphasis on visual realism and texture fidelity, supporting end-to-end game-ready and cinematic asset pipelines including sculpting-to-texturing and final render preparation.
Education
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