Hi! I'm Bastien Jatteau, a passionate 3D Animator and Motion Capture Technician based in Paris. I specialize in creating immersive animations for games and films, using both keyframe and motion capture techniques. Over the years, I've contributed to several exciting projects, including working with big names like Ubisoft and being part of award-winning student films. I love collaborating with creative teams and helping bring stories to life through animation. In addition to my technical skills, I enjoy supporting students and sharing knowledge. When I'm not animating, I enjoy playing games like Rayman and Metroid, and traveling to explore new cultures.

Bastien Jatteau

Hi! I'm Bastien Jatteau, a passionate 3D Animator and Motion Capture Technician based in Paris. I specialize in creating immersive animations for games and films, using both keyframe and motion capture techniques. Over the years, I've contributed to several exciting projects, including working with big names like Ubisoft and being part of award-winning student films. I love collaborating with creative teams and helping bring stories to life through animation. In addition to my technical skills, I enjoy supporting students and sharing knowledge. When I'm not animating, I enjoy playing games like Rayman and Metroid, and traveling to explore new cultures.

Available to hire

Hi! I’m Bastien Jatteau, a passionate 3D Animator and Motion Capture Technician based in Paris. I specialize in creating immersive animations for games and films, using both keyframe and motion capture techniques. Over the years, I’ve contributed to several exciting projects, including working with big names like Ubisoft and being part of award-winning student films.

I love collaborating with creative teams and helping bring stories to life through animation. In addition to my technical skills, I enjoy supporting students and sharing knowledge. When I’m not animating, I enjoy playing games like Rayman and Metroid, and traveling to explore new cultures.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
French
Fluent

Work Experience

3D Animator Freelance at Virtuallyz
September 2, 2024 - April 30, 2025
Worked as a freelance 3D animator on Syberia Remaster. Key responsibilities included keyframe animation and motion capture integration.
3D Animator Freelance at Microids
February 5, 2024 - August 30, 2024
Worked as a freelance 3D Animator o Amerzone: The Explorer's Legacy. Responsibilities involved keyframe and motion capture animation.
Motion Capture Technician at Ubisoft
June 1, 2023 - August 31, 2023
Handled motion capture technology and processes for the Star Wars Outlaws game, ensuring quality data capture and integration for character animations.
3D Animator Freelance at Koalabs
November 1, 2021 - January 31, 2022
Freelanced on the narrative game Syberia: The World Before, providing keyframe and motion capture animation support to enhance the storytelling experience.
3D Animator and Helper for Students at Ecole Georges Méliès
April 1, 2021 - May 31, 2021
Assisted fourth year students with keyframe and motion capture animation techniques, supporting the production of animated films and games.

Education

Bachelor - Game Designer at LISAA
September 5, 2016 - July 26, 2019
Game Design at ICAN
September 7, 2015 - July 29, 2016
Highschool "Scientific diploma" at Lycée Uruguay-France
September 3, 2012 - July 30, 2015
3D Character animator at Georges Méliès
January 6, 2020 - December 25, 2020

Qualifications

Game Designer
September 5, 2016 - July 26, 2019
3D Character animator training
January 6, 2020 - December 25, 2020

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet
    uniE608 Demo Reel - 2025
    animator

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