Bogdan Nudnenko
Experienced Software Engineer and Product Developer.
About
Experienced Software Engineer and Product Developer.
- 7 years' experience
- Joined October 2025
Industry experience
- Gaming
- Software & Internet
- Computers & Electronics
- Media & Entertainment
More experts in Tbilisi, Georgia
Work experience
Full software development lifecycle (concept, design, architecture, production), collaboration with artists. Core technologies: Unity, OpenXR, WebGL, C#, Python, Git, MongoDB. Design and development of the core product. Worked in the team as well as independently. Task distribution and production process setup.
Led image quality improvement for mobile cameras and VR/AR headset imaging. Core technologies: OpenXR, DirectX 11/12, Vulkan, Unity, Android SDK/NDK, WinAPI, Qt, C++, C#, Python, Java, Swift, Git, SVN. Contributed to projects including Digital Lens and Super-Resolution. Developed an OpenXR API layer for PC VR headsets, ensuring compatibility with graphics APIs and runtimes. Implemented Eye Tracking integration, profiling tools, automated testing systems, and Qt-based tooling for image processing and UI. Mobile SDK development and performance tuning across Windows, Linux, and Android.
Worked on advanced AR technologies including an AR engine and 3D scanner. Led multiplatform AR engine development focusing on feature detection, marker tracking, and handling marker loss for low-end mobile hardware. Developed a 3D scanner for Android devices. Led ML algorithm development for tasks such as real-time image segmentation on mobile, trajectory prediction of AR objects in world space, and gesture recognition. Technologies used included Unity, OpenCV, TensorFlow, Keras, PyTorch, PCL, Android SDK/NDK, iOS, C/C++, Objective-C, Python, Git.
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