I’m a Ukrainian Unity C# developer currently based near Glasgow, Scotland. I have over two years of commercial experience, working across different types of projects—from fast solo prototypes to large-scale productions—and enjoy mentoring others in Unity. I’m passionate about building engaging gameplay, optimizing performance, and collaborating with artists and designers to bring creative visions to life. I thrive in teams that value curiosity, collaboration, and iterative improvement.

user1700784

I’m a Ukrainian Unity C# developer currently based near Glasgow, Scotland. I have over two years of commercial experience, working across different types of projects—from fast solo prototypes to large-scale productions—and enjoy mentoring others in Unity. I’m passionate about building engaging gameplay, optimizing performance, and collaborating with artists and designers to bring creative visions to life. I thrive in teams that value curiosity, collaboration, and iterative improvement.

Available to hire

I’m a Ukrainian Unity C# developer currently based near Glasgow, Scotland. I have over two years of commercial experience, working across different types of projects—from fast solo prototypes to large-scale productions—and enjoy mentoring others in Unity.

I’m passionate about building engaging gameplay, optimizing performance, and collaborating with artists and designers to bring creative visions to life. I thrive in teams that value curiosity, collaboration, and iterative improvement.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
Ukrainian
Fluent
Russian
Fluent

Work Experience

Full Stack Developer at IT School GoIT
January 1, 2020 - December 31, 2024
Full-stack development across education projects, delivering reliable web and backend solutions, and collaborating with instructors and students to support learning initiatives.
Unity Developer at Independent / Games — Unity Developer
January 1, 2024 - Present
Full-cycle development of a Match-3 RPG, from concept and prototyping to polished, release-ready builds. Implemented core architecture (match-3 grid logic, progression, combat integration) and built tools/UI for efficient content iteration. Collaborated with 2D/3D artists and clients to align technical solutions with creative vision. Took ownership of features from idea to implementation, optimization, and final delivery.
Unity Developer
January 1, 2024 - Present
Full cycle development of a Match-3 RPG, from concept and prototyping to polished, release-ready builds. Implementation of core architecture and gameplay systems: Match-3 grid logic, progression, combat integration, and scalable systems design. Creation of tools and UI to support gameplay, balancing, and efficient content iteration. Integration of gameplay with visuals, animations, and effects to ensure responsive and readable player feedback. Close collaboration with 2D/3D artists, animator, and client to align technical solutions with the creative vision. Full ownership of features from idea and technical design through implementation, optimization, and final delivery.
Unity Developer at Artificial Core
January 1, 2025 - Present
Unity Developer for CORE PUNK MORPG; ownership of large-scale gameplay features, architecture, and content pipeline across the MORPG.

Education

Bachelor's Degree in Management at IT School GoIT
January 1, 2024 - December 31, 2025
IT School GoIT program at GoIT
January 1, 2020 - January 1, 2024

Qualifications

Master's Degree in Mathematical Sciences
January 11, 2030 - June 4, 2026
Master's degree in Mathematical Sciences
January 11, 2030 - June 20, 2026
Bachelor's degree in Management
January 1, 2024 - January 1, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment