I am a Game Design graduate with hands-on QA testing experience across multiple AAA titles through freelance work with Keywords Studios. I specialise in identifying, reproducing, and clearly documenting bugs across gameplay, UI, and network systems. My background in technical support and infrastructure has developed a strong analytical mindset, allowing me to approach debugging methodically and efficiently. I have a strong understanding of player experience and game systems, and I am particularly interested in testing user-driven platforms such as Roblox where gameplay, social systems, and monetisation features must work seamlessly together.

Bailey Bridge UK

I am a Game Design graduate with hands-on QA testing experience across multiple AAA titles through freelance work with Keywords Studios. I specialise in identifying, reproducing, and clearly documenting bugs across gameplay, UI, and network systems. My background in technical support and infrastructure has developed a strong analytical mindset, allowing me to approach debugging methodically and efficiently. I have a strong understanding of player experience and game systems, and I am particularly interested in testing user-driven platforms such as Roblox where gameplay, social systems, and monetisation features must work seamlessly together.

Available to hire

I am a Game Design graduate with hands-on QA testing experience across multiple AAA titles through freelance work with Keywords Studios. I specialise in identifying, reproducing, and clearly documenting bugs across gameplay, UI, and network systems.

My background in technical support and infrastructure has developed a strong analytical mindset, allowing me to approach debugging methodically and efficiently. I have a strong understanding of player experience and game systems, and I am particularly interested in testing user-driven platforms such as Roblox where gameplay, social systems, and monetisation features must work seamlessly together.

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Language

English
Fluent

Work Experience

Video Game Tester at Keywords Studios
January 1, 2026 - Present
QA testing on unreleased AAA titles; Logged bugs across gameplay, UI, and networking systems; Performed regression and functionality testing
Infrastructure Technician at Render Nation
January 1, 2016 - January 1, 2018
Maintained hardware/software systems and resolved technical issues
Technical Support Roles at Vodafone; Microsoft; CRC
January 1, 2018 - January 1, 2023
Troubleshooting across software, hardware, and network systems; Promoted to Tier 2 support role

Education

BA (Hons) Games Design at University of Central Lancashire
January 1, 2023 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming