I create cinematic soundscapes for video games, TV series, and immersive media, handling everything from SFX and ambience to music composition, audio implementation, and mixing. I am a founder of the studio “Laboratory of Music & Sound”, where I craft soundtracks, sound effects, compelling audio with voice-overs, foley recordings, and polished production workflows.
I thrive on collaboration and tight deadlines, delivering high-quality sound across multiple projects and formats. I work with tools like Cubase, FMOD, Izotope RX, Krotos, and Unity to bring stories to life through sound. I’m passionate about storytelling through music and sounds, and I enjoy shaping innovative audio experiences.
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• Nomination for “Best Indie Game” from Infogamer 2023, organized by Reboot.
• Composer & producer, creating the soundtrack for the game.
• Sound designer, creating sound for cinematics, ambient, tools, movement, etc…
• Implementing and Mixing Audio (Unity engine)
Steam - https://store.steampowered.com/app/2578740/Copperfields/
• Composer, arranger & producer, creating the soundtrack containing orchestration & guitar distortion parts.
• Sound designer, making 150+ SFXs for weapons, movement, UI, ambient, etc….
• Audio engineering and sound design for the official release trailer & social media posts.
• Steam - https://store.steampowered.com/app/2284160/Team_Five/
• Sound designer, creating sound effects for weapons, enemies, cinematics, tools, movement, etc…
• Implementing and mixing sound effects (Unity).
• Testing audio.
https://store.steampowered.com/app/2963650/Echo_Defy_Death/
• Audio director.
• Composer, arranger & producer, creating the soundtrack for intro, gameplay & menu.
• Sound designer, making 50+ SFXs for weapons, obstacles, pick-ups, UI, etc…
• Meeting tight deadlines.
• Audio Implementation, testing, and mixing.
• Won first place award at the “Women In Games International Android Game Pitch Competition”.
• Composer, arranger & audio engineer, creating retrowave/synthwave soundtrack.
• Sound designer, creating retro arcade sound effects.
• Audio Implementation, testing, and mixing.
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