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I’m Bryan Atkinson, a storyteller-driven composer specializing in soundtrack production for games, film, and interactive media. I work as a freelance composer for AAA titles (notably Guild Wars 2) and run Bryan Atkinson Productions to provide end-to-end music creation, orchestration, and collaboration with international soloists and engineers. I’m passionate about crafting immersive scores that support, enhance, and propel the narrative.
Over the past decade I’ve collaborated with studios such as ArenaNet, Angel Studios, and a range of indie producers, blending orchestral color with cultural influences to deliver cinematic trailers, in-game music, and dynamic soundscapes for reading experiences like Novel Effect. I’m proficient with industry tools and adept at budgeting, arranging, and coordinating with soloists, choirs, and orchestras to produce high-quality scores on tight timelines.
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