_Website not available. Sign in: https://www.twine.net/signup_ I’m Bryan Atkinson, a storyteller-driven composer specializing in soundtrack production for games, film, and interactive media. I work as a freelance composer for AAA titles (notably Guild Wars 2) and run Bryan Atkinson Productions to provide end-to-end music creation, orchestration, and collaboration with international soloists and engineers. I’m passionate about crafting immersive scores that support, enhance, and propel the narrative. Over the past decade I’ve collaborated with studios such as ArenaNet, Angel Studios, and a range of indie producers, blending orchestral color with cultural influences to deliver cinematic trailers, in-game music, and dynamic soundscapes for reading experiences like Novel Effect. I’m proficient with industry tools and adept at budgeting, arranging, and coordinating with soloists, choirs, and orchestras to produce high-quality scores on tight timelines.

Bryan Atkinson

PRO

_Website not available. Sign in: https://www.twine.net/signup_ I’m Bryan Atkinson, a storyteller-driven composer specializing in soundtrack production for games, film, and interactive media. I work as a freelance composer for AAA titles (notably Guild Wars 2) and run Bryan Atkinson Productions to provide end-to-end music creation, orchestration, and collaboration with international soloists and engineers. I’m passionate about crafting immersive scores that support, enhance, and propel the narrative. Over the past decade I’ve collaborated with studios such as ArenaNet, Angel Studios, and a range of indie producers, blending orchestral color with cultural influences to deliver cinematic trailers, in-game music, and dynamic soundscapes for reading experiences like Novel Effect. I’m proficient with industry tools and adept at budgeting, arranging, and coordinating with soloists, choirs, and orchestras to produce high-quality scores on tight timelines.

Available to hire

Website not available. Sign in: https://www.twine.net/signup

I’m Bryan Atkinson, a storyteller-driven composer specializing in soundtrack production for games, film, and interactive media. I work as a freelance composer for AAA titles (notably Guild Wars 2) and run Bryan Atkinson Productions to provide end-to-end music creation, orchestration, and collaboration with international soloists and engineers. I’m passionate about crafting immersive scores that support, enhance, and propel the narrative.

Over the past decade I’ve collaborated with studios such as ArenaNet, Angel Studios, and a range of indie producers, blending orchestral color with cultural influences to deliver cinematic trailers, in-game music, and dynamic soundscapes for reading experiences like Novel Effect. I’m proficient with industry tools and adept at budgeting, arranging, and coordinating with soloists, choirs, and orchestras to produce high-quality scores on tight timelines.

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Language

English
Fluent

Work Experience

Composer at ArenaNet, LLC
May 1, 2020 - Present
Freelance composer for Guild Wars 2; lead composer for the Visions of Eternity expansion; co-composer for Janthir Wilds; co-composer for Secrets of the Obscure; composer for End of Dragons; composer for Icebrood Saga trailers and cinematics; collaborate with international soloists and engineers; manage budgets and ensure stylistic consistency.
Lead/Co-Composer at ArenaNet, LLC
January 1, 2025 - Present
Lead composer for Visions of Eternity (budget management, hiring, and coordination); majority of assets including cinematics and trailers; maintain musical direction across expansions.
Co-Composer at ArenaNet, LLC
January 1, 2024 - Present
Co-composer for Janthir Wilds expansion (thirty minutes of in-game music); collaboration with international soloists, mixing, and mastering engineers.
Co-Composer at ArenaNet, LLC
January 1, 2023 - Present
Co-composer for Secrets of the Obscure expansion; in-game music, cinematics, and marketing with live orchestra at Ocean Way, Nashville; World Soundtrack Award Nomination (2024).
Composer at ArenaNet, LLC
January 1, 2021 - Present
Compose combat, cinematic, and marketing music for End of Dragons expansion; collaborate with Gugak soloists in South Korea to blend fantasy orchestral score with Gugak traditions.
Composer at ArenaNet, LLC
January 1, 2020 - Present
Composer for Icebrood Saga chapter trailers and in-game cinematics.
Composer at Bryan Atkinson Productions
May 1, 2012 - Present
Freelance composer for games, film, and interactive media; pilot episode for Gabriel and the Guardians (Angel Studios) in development; Roblox event music arrangement; various indie game projects; co-wrote/orchestrated for Lonely King song (GC5) with 30M+ streams; ongoing work 2012–present.
Composer and Sound Designer at Novel Effect
May 1, 2018 - Present
Freelance composer and sound designer for interactive reading experiences; create custom soundscapes for over 25 books; implement music and SFX into proprietary software for reading adaptability; collaborate with audio team and revise assets.

Education

Master in Composing for Games at Thinkspace Education / University of Chichester
September 1, 2020 - April 1, 2022
Associates in Audio Production and Technologies at Mesa Community College
January 1, 2012 - May 1, 2015
Composer's Summit at Prague, Czech Republic
April 1, 2024 - April 1, 2024
Los Angeles Film Conductor Intensive (auditor) at Los Angeles
January 1, 2023 - January 1, 2023

Qualifications

World Soundtrack Award Nomination
January 1, 2024 - January 29, 2026
ASCAP Plus Award
January 1, 2015 - January 29, 2026
Movie Music Competition Winner
January 1, 2016 - January 29, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
    uniE608 Visions of Eternity, Orchestral Behind the Scenes
    Feel the adventure! Take a look behind-the-scenes as the Budapest Scoring Orchestra performs the Guild Wars 2, Visions of Eternity main theme, composed by Bryan Atkinson. See his other work: https://www.twine.net/signin